Interface GameModeArgument

All Superinterfaces:
ArgumentType<GameMode>

public interface GameModeArgument extends ArgumentType<GameMode>
Argument type that parses a gamemode.

Valid inputs:

 - survival: 'survival', 's', '0'
 - creative: 'creative', 'c', '1'
 - adventure: 'adventure', 'a', '3'
 - spectator: 'spectator', 'sp', '2'