Class WinDef.HGLRCByReference

All Implemented Interfaces:
NativeMapped
Enclosing interface:
WinDef

public static class WinDef.HGLRCByReference extends WinNT.HANDLEByReference
handle to an OpenGL rendering context
  • Constructor Details

    • HGLRCByReference

      public HGLRCByReference()
      Instantiates a new pointer to an HGLRC.
    • HGLRCByReference

      public HGLRCByReference(WinDef.HGLRC h)
      Instantiates a new pointer to an HGLRC.
      Parameters:
      h - Initial valure for the HGLRC