Uses of Class
net.java.games.input.Component.Identifier.Axis
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Uses of Component.Identifier.Axis in net.java.games.input
Fields in net.java.games.input declared as Component.Identifier.AxisModifier and TypeFieldDescriptionstatic final Component.Identifier.AxisComponent.Identifier.Axis.POVAn axis for a point-of-view control.static final Component.Identifier.AxisComponent.Identifier.Axis.RXAn axis for specifying left-right rotational data.static final Component.Identifier.AxisComponent.Identifier.Axis.RX_ACCELERATIONAn axis for specifying left-right angular acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.RX_FORCEAn axis for specifying left-right angular force (torque) data.static final Component.Identifier.AxisComponent.Identifier.Axis.RX_VELOCITYAn axis for specifying left-right angular velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.RYAn axis for specifying forward-back rotational data.static final Component.Identifier.AxisComponent.Identifier.Axis.RY_ACCELERATIONAn axis for specifying forward-back angular acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.RY_FORCEAn axis for specifying forward-back angular force (torque) data.static final Component.Identifier.AxisComponent.Identifier.Axis.RY_VELOCITYAn axis for specifying forward-back angular velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.RZAn axis for specifying up-down rotational data (rudder control).static final Component.Identifier.AxisComponent.Identifier.Axis.RZ_ACCELERATIONAn axis for specifying up-down angular acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.RZ_FORCEAn axis for specifying up-down angular force (torque) data.static final Component.Identifier.AxisComponent.Identifier.Axis.RZ_VELOCITYAn axis for specifying up-down angular velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.SLIDERAn axis for a slider or mouse wheel.static final Component.Identifier.AxisComponent.Identifier.Axis.SLIDER_ACCELERATIONAn axis for slider or mouse wheel acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.SLIDER_FORCEAn axis for slider force data.static final Component.Identifier.AxisComponent.Identifier.Axis.SLIDER_VELOCITYAn axis for slider or mouse wheel velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.UNKNOWNAn unknown axis.static final Component.Identifier.AxisComponent.Identifier.Axis.XAn axis for specifying vertical data.static final Component.Identifier.AxisComponent.Identifier.Axis.X_ACCELERATIONAn axis for specifying vertical acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.X_FORCEAn axis for specifying vertical force data.static final Component.Identifier.AxisComponent.Identifier.Axis.X_VELOCITYAn axis for specifying vertical velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.YAn axis for specifying horizontal data.static final Component.Identifier.AxisComponent.Identifier.Axis.Y_ACCELERATIONAn axis for specifying horizontal acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.Y_FORCEAn axis for specifying horizontal force data.static final Component.Identifier.AxisComponent.Identifier.Axis.Y_VELOCITYAn axis for specifying horizontal velocity data.static final Component.Identifier.AxisComponent.Identifier.Axis.ZAn axis for specifying third dimensional up/down data, or linear data in any direction that is neither horizontal nor vertical.static final Component.Identifier.AxisComponent.Identifier.Axis.Z_ACCELERATIONAn axis for specifying third dimensional up/down acceleration data.static final Component.Identifier.AxisComponent.Identifier.Axis.Z_FORCEAn axis for specifying third dimensional up/down force data.static final Component.Identifier.AxisComponent.Identifier.Axis.Z_VELOCITYAn axis for specifying third dimensional up/down velocity data.