Class/Object

axle.game

Player

Related Docs: object Player | package game

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case class Player(id: String, description: String) extends Product with Serializable

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Inherited
  1. Player
  2. Serializable
  3. Serializable
  4. Product
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Instance Constructors

  1. new Player(id: String, description: String)

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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    Attributes
    protected[java.lang]
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    Annotations
    @throws( ... )
  6. val description: String

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  7. final def eq(arg0: AnyRef): Boolean

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  8. def finalize(): Unit

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    protected[java.lang]
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    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]

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  10. val id: String

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  11. final def isInstanceOf[T0]: Boolean

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  12. final def ne(arg0: AnyRef): Boolean

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  13. final def notify(): Unit

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  14. final def notifyAll(): Unit

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  15. def referenceFor(observer: Player): String

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  16. final def synchronized[T0](arg0: ⇒ T0): T0

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  17. final def wait(): Unit

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    @throws( ... )
  18. final def wait(arg0: Long, arg1: Int): Unit

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  19. final def wait(arg0: Long): Unit

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Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

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