cwinter
.
codecraft
.
core
.
multiplayer
MultiplayerServer
Related Doc:
package multiplayer
class
MultiplayerServer
extends
Actor
with
ActorLogging
Linear Supertypes
ActorLogging
,
Actor
,
AnyRef
,
Any
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MultiplayerServer
ActorLogging
Actor
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Instance Constructors
new
MultiplayerServer
(
nextRNGSeed:
Int
=
scala.util.Random.nextInt
,
mapGenerator: () ⇒
WorldMap
=
() => TheGameMaster.defaultMap
,
displayGame:
Boolean
=
false
,
recordReplaysToFile:
Boolean
=
false
,
maxGames:
Int
=
10
,
winConditions:
Seq
[
WinCondition
] =
WinCondition.default
)
Type Members
case class
Connection
(
rawConnection:
ActorRef
,
websocketActor:
ActorRef
,
worker:
WebsocketClientConnection
)
extends
Product
with
Serializable
case class
GameInfo
(
connections:
Seq
[
Connection
]
,
startTimestamp:
Long
)
extends
Product
with
Serializable
case class
GameTimedOut
(
simulatorRef:
WeakReference
[
DroneWorldSimulator
]
)
extends
Product
with
Serializable
type
Receive
=
PartialFunction
[
Any
,
Unit
]
Definition Classes
Actor
Value Members
final
def
!=
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
final
def
##
()
:
Int
Definition Classes
AnyRef → Any
final
def
==
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
def
aroundPostRestart
(
reason:
Throwable
)
:
Unit
Attributes
protected[
akka
]
Definition Classes
Actor
def
aroundPostStop
()
:
Unit
Attributes
protected[
akka
]
Definition Classes
Actor
def
aroundPreRestart
(
reason:
Throwable
,
message:
Option
[
Any
]
)
:
Unit
Attributes
protected[
akka
]
Definition Classes
Actor
def
aroundPreStart
()
:
Unit
Attributes
protected[
akka
]
Definition Classes
Actor
def
aroundReceive
(
receive:
akka.actor.Actor.Receive
,
msg:
Any
)
:
Unit
Attributes
protected[
akka
]
Definition Classes
Actor
final
def
asInstanceOf
[
T0
]
:
T0
Definition Classes
Any
def
clone
()
:
AnyRef
Attributes
protected[
java.lang
]
Definition Classes
AnyRef
Annotations
@throws
(
...
)
implicit
val
context
:
ActorContext
Definition Classes
Actor
val
displayGame
:
Boolean
final
def
eq
(
arg0:
AnyRef
)
:
Boolean
Definition Classes
AnyRef
def
equals
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
def
finalize
()
:
Unit
Attributes
protected[
java.lang
]
Definition Classes
AnyRef
Annotations
@throws
(
classOf[java.lang.Throwable]
)
final
def
getClass
()
:
Class
[_]
Definition Classes
AnyRef → Any
def
hashCode
()
:
Int
Definition Classes
AnyRef → Any
final
def
isInstanceOf
[
T0
]
:
Boolean
Definition Classes
Any
def
log
:
LoggingAdapter
Definition Classes
ActorLogging
val
mapGenerator
: () ⇒
WorldMap
val
maxGames
:
Int
final
def
ne
(
arg0:
AnyRef
)
:
Boolean
Definition Classes
AnyRef
final
def
notify
()
:
Unit
Definition Classes
AnyRef
final
def
notifyAll
()
:
Unit
Definition Classes
AnyRef
def
postRestart
(
reason:
Throwable
)
:
Unit
Definition Classes
Actor
Annotations
@throws
(
classOf[java.lang.Exception]
)
def
postStop
()
:
Unit
Definition Classes
Actor
Annotations
@throws
(
classOf[java.lang.Exception]
)
def
preRestart
(
reason:
Throwable
,
message:
Option
[
Any
]
)
:
Unit
Definition Classes
Actor
Annotations
@throws
(
classOf[java.lang.Exception]
)
def
preStart
()
:
Unit
Definition Classes
Actor
Annotations
@throws
(
classOf[java.lang.Exception]
)
def
receive
:
PartialFunction
[
Any
,
Unit
]
Definition Classes
MultiplayerServer
→ Actor
val
recordReplaysToFile
:
Boolean
implicit final
val
self
:
ActorRef
Definition Classes
Actor
final
def
sender
()
:
ActorRef
Definition Classes
Actor
def
startLocalGame
(
droneControllers:
Seq
[
DroneControllerBase
]
,
winConditions:
Seq
[
WinCondition
] =
WinCondition.default
,
custom_map:
Option
[(
Rectangle
,
Seq
[
Spawn
],
Either
[
Seq
[(
Int
,
Int
)],
List
[(
Vector2
,
Int
)]],
Boolean
)] =
None
,
specialRules:
SpecialRules
=
SpecialRules.default
,
timeout:
Duration
)
:
DroneWorldSimulator
val
startTimestamp
:
Long
def
supervisorStrategy
:
SupervisorStrategy
Definition Classes
Actor
final
def
synchronized
[
T0
]
(
arg0: ⇒
T0
)
:
T0
Definition Classes
AnyRef
val
tickPeriod
:
Int
def
toString
()
:
String
Definition Classes
AnyRef → Any
def
unhandled
(
message:
Any
)
:
Unit
Definition Classes
Actor
final
def
wait
()
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
final
def
wait
(
arg0:
Long
,
arg1:
Int
)
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
final
def
wait
(
arg0:
Long
)
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
val
winConditions
:
Seq
[
WinCondition
]
Inherited from
ActorLogging
Inherited from
Actor
Inherited from
AnyRef
Inherited from
Any
Ungrouped