class
Unflatten3D extends Preprocessor
Instance Constructors
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new
Unflatten3D(newOutputShape: List[Int], nIn: Int = 0)
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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def
compile: InputPreProcessor
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def
describe(): String
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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val
inputShape: List[Int]
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final
def
isInstanceOf[T0]: Boolean
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val
name: String
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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val
outputShape: List[Int]
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def
reshapeInput(newIn: List[Int]): Unflatten3D
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
Unflattens vector into structured image-like output. Input must be a vector while output should have three dimensions: height (number of rows), width (number of columns), and number of channels.