Class LobsterGenerator
java.lang.Object
org.graphstream.stream.SourceBase
org.graphstream.algorithm.generator.BaseGenerator
org.graphstream.algorithm.generator.LobsterGenerator
- All Implemented Interfaces:
Generator
,org.graphstream.stream.Source
public class LobsterGenerator extends BaseGenerator
Generate a Lobster tree. Lobster are trees where the distance between any
node and a root path is less than 2. In this generator, the max distance can
be customized.
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Nested Class Summary
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Constructor Summary
Constructors Constructor Description LobsterGenerator()
Main constructor to a Lobster generator.LobsterGenerator(int maxDistance)
Constructor allowing to customize maximum distance to the root path.LobsterGenerator(int maxDistance, int maxDegree)
Constructor allowing to customize maximum distance to the root path and maximum degree of nodes. -
Method Summary
Modifier and Type Method Description void
begin()
Begin the graph generation.boolean
nextEvents()
Perform the next step in generating the graph.Methods inherited from class org.graphstream.algorithm.generator.BaseGenerator
addEdgeAttribute, addEdgeAttribute, addEdgeAttribute, addEdgeLabels, addNodeAttribute, addNodeAttribute, addNodeAttribute, addNodeLabels, end, isUsingInternalGraph, removeEdgeAttribute, removeNodeAttribute, setDirectedEdges, setRandomSeed, setUseInternalGraph
Methods inherited from class org.graphstream.stream.SourceBase
addAttributeSink, addElementSink, addSink, attributeSinks, clearAttributeSinks, clearElementSinks, clearSinks, elementSinks, removeAttributeSink, removeElementSink, removeSink, sendAttributeChangedEvent, sendAttributeChangedEvent, sendEdgeAdded, sendEdgeAdded, sendEdgeAttributeAdded, sendEdgeAttributeAdded, sendEdgeAttributeChanged, sendEdgeAttributeChanged, sendEdgeAttributeRemoved, sendEdgeAttributeRemoved, sendEdgeRemoved, sendEdgeRemoved, sendGraphAttributeAdded, sendGraphAttributeAdded, sendGraphAttributeChanged, sendGraphAttributeChanged, sendGraphAttributeRemoved, sendGraphAttributeRemoved, sendGraphCleared, sendGraphCleared, sendNodeAdded, sendNodeAdded, sendNodeAttributeAdded, sendNodeAttributeAdded, sendNodeAttributeChanged, sendNodeAttributeChanged, sendNodeAttributeRemoved, sendNodeAttributeRemoved, sendNodeRemoved, sendNodeRemoved, sendStepBegins, sendStepBegins
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Constructor Details
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LobsterGenerator
public LobsterGenerator()Main constructor to a Lobster generator. -
LobsterGenerator
public LobsterGenerator(int maxDistance, int maxDegree)Constructor allowing to customize maximum distance to the root path and maximum degree of nodes.- Parameters:
maxDistance
- max distance to root pathmaxDegree
- max degree of nodes
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LobsterGenerator
public LobsterGenerator(int maxDistance)Constructor allowing to customize maximum distance to the root path.- Parameters:
maxDistance
- max distance to root path
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Method Details
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begin
public void begin()Description copied from interface:Generator
Begin the graph generation. This usually is the place for initialization of the generator. After calling this method, call theGenerator.nextEvents()
method to add elements to the graph. -
nextEvents
public boolean nextEvents()Description copied from interface:Generator
Perform the next step in generating the graph. While this method returns true, there are still more elements to add to the graph to generate it. Be careful that some generators never return false here, since they can generate graphs of arbitrary size. For such generators, simply stop calling this method when enough elements have been generated. A call to this method can produce an undetermined number of nodes and edges. Checking nodes count is advisable when generating the graph to avoid an unwanted big graph.- Returns:
- true while there are elements to add to the graph.
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