macroid

Ui

class Ui[+A] extends AnyRef

A UI action that can be sent to the UI thread for execution

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Instance Constructors

  1. new Ui(v: () ⇒ A)

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

    Attributes
    protected[java.lang]
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    @throws( ... )
  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

    Attributes
    protected[java.lang]
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    Annotations
    @throws( classOf[java.lang.Throwable] )
  11. def flatMap[B](f: (A) ⇒ Ui[B]): Ui[B]

    flatMap combinator

  12. def flatRun[B](implicit evidence: <:<[A, Future[B]]): Future[B]

    Run the action on the UI thread, flattening the Future it returns

  13. def get: A

    Get the result of executing the action on the current (hopefully, UI!) thread

  14. final def getClass(): Class[_]

    Definition Classes
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  15. def hashCode(): Int

    Definition Classes
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  16. final def isInstanceOf[T0]: Boolean

    Definition Classes
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  17. def map[B](f: (A) ⇒ B): Ui[B]

    map combinator

  18. final def ne(arg0: AnyRef): Boolean

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  19. final def notify(): Unit

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  20. final def notifyAll(): Unit

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  21. def run: Future[A]

    Run the action on the UI thread

  22. final def synchronized[T0](arg0: ⇒ T0): T0

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  23. def toString(): String

    Definition Classes
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  24. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  25. final def wait(arg0: Long): Unit

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    @throws( ... )
  26. final def wait(): Unit

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    @throws( ... )
  27. def ~[B](next: ⇒ Ui[B]): Ui[B]

    Combine (sequence) with another UI action

  28. def ~~[B, C](next: ⇒ Ui[B])(implicit evidence: <:<[A, Future[C]]): Ui[Future[B]]

    Wait until this action is finished and combine (sequence) it with another one

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