Package org.tensorflow.framework
Interface MemoryLogRawDeallocationOrBuilder
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- All Superinterfaces:
org.nd4j.shade.protobuf.MessageLiteOrBuilder
,org.nd4j.shade.protobuf.MessageOrBuilder
- All Known Implementing Classes:
MemoryLogRawDeallocation
,MemoryLogRawDeallocation.Builder
public interface MemoryLogRawDeallocationOrBuilder extends org.nd4j.shade.protobuf.MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description long
getAllocationId()
Id of the tensor buffer being deallocated, used to match to a corresponding allocation.String
getAllocatorName()
Name of the allocator used.org.nd4j.shade.protobuf.ByteString
getAllocatorNameBytes()
Name of the allocator used.boolean
getDeferred()
True if the deallocation is queued and will be performed later, e.g.String
getOperation()
Name of the operation making the deallocation.org.nd4j.shade.protobuf.ByteString
getOperationBytes()
Name of the operation making the deallocation.long
getStepId()
Process-unique step id.-
Methods inherited from interface org.nd4j.shade.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Detail
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getStepId
long getStepId()
Process-unique step id.
int64 step_id = 1;
- Returns:
- The stepId.
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getOperation
String getOperation()
Name of the operation making the deallocation.
string operation = 2;
- Returns:
- The operation.
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getOperationBytes
org.nd4j.shade.protobuf.ByteString getOperationBytes()
Name of the operation making the deallocation.
string operation = 2;
- Returns:
- The bytes for operation.
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getAllocationId
long getAllocationId()
Id of the tensor buffer being deallocated, used to match to a corresponding allocation.
int64 allocation_id = 3;
- Returns:
- The allocationId.
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getAllocatorName
String getAllocatorName()
Name of the allocator used.
string allocator_name = 4;
- Returns:
- The allocatorName.
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getAllocatorNameBytes
org.nd4j.shade.protobuf.ByteString getAllocatorNameBytes()
Name of the allocator used.
string allocator_name = 4;
- Returns:
- The bytes for allocatorName.
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getDeferred
boolean getDeferred()
True if the deallocation is queued and will be performed later, e.g. for GPU lazy freeing of buffers.
bool deferred = 5;
- Returns:
- The deferred.
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