Uses of Class
javafx.scene.input.TouchEvent
Packages that use TouchEvent
Package
Description
Provides the core set of base
classes for the JavaFX Scene Graph API.
Provides the set of classes for mouse and keyboard input event handling.
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Uses of TouchEvent in javafx.scene
Methods in javafx.scene that return types with arguments of type TouchEventModifier and TypeMethodDescriptionEventHandler<? super TouchEvent>
Node.getOnTouchMoved()
Gets the value of the property onTouchMoved.EventHandler<? super TouchEvent>
Scene.getOnTouchMoved()
Gets the value of the property onTouchMoved.EventHandler<? super TouchEvent>
Node.getOnTouchPressed()
Gets the value of the property onTouchPressed.EventHandler<? super TouchEvent>
Scene.getOnTouchPressed()
Gets the value of the property onTouchPressed.EventHandler<? super TouchEvent>
Node.getOnTouchReleased()
Gets the value of the property onTouchReleased.EventHandler<? super TouchEvent>
Scene.getOnTouchReleased()
Gets the value of the property onTouchReleased.EventHandler<? super TouchEvent>
Node.getOnTouchStationary()
Gets the value of the property onTouchStationary.EventHandler<? super TouchEvent>
Scene.getOnTouchStationary()
Gets the value of the property onTouchStationary.ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchMovedProperty()
Defines a function to be called when a touch point is moved.ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchMovedProperty()
Defines a function to be called when a touch point is moved.ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchPressedProperty()
Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchPressedProperty()
Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchReleasedProperty()
Defines a function to be called when a touch point is released.ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchReleasedProperty()
Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchStationaryProperty()
Defines a function to be called when a touch point stays pressed and still.ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchStationaryProperty()
Defines a function to be called when a touch point stays pressed and still.Method parameters in javafx.scene with type arguments of type TouchEventModifier and TypeMethodDescriptionvoid
Node.setOnTouchMoved(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchMoved.void
Scene.setOnTouchMoved(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchMoved.void
Node.setOnTouchPressed(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchPressed.void
Scene.setOnTouchPressed(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchPressed.void
Node.setOnTouchReleased(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchReleased.void
Scene.setOnTouchReleased(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchReleased.void
Node.setOnTouchStationary(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchStationary.void
Scene.setOnTouchStationary(EventHandler<? super TouchEvent> value)
Sets the value of the property onTouchStationary. -
Uses of TouchEvent in javafx.scene.input
Fields in javafx.scene.input with type parameters of type TouchEventModifier and TypeFieldDescriptionstatic EventType<TouchEvent>
TouchEvent.ANY
Common supertype for all touch event types.static EventType<TouchEvent>
TouchEvent.TOUCH_MOVED
This event occurs when the touch point is moved.static EventType<TouchEvent>
TouchEvent.TOUCH_PRESSED
This event occurs when the touch point is pressed (touched for the first time).static EventType<TouchEvent>
TouchEvent.TOUCH_RELEASED
This event occurs when the touch point is released.static EventType<TouchEvent>
TouchEvent.TOUCH_STATIONARY
This event occurs when the touch point is pressed and still (doesn't move).Methods in javafx.scene.input that return TouchEventModifier and TypeMethodDescriptionTouchEvent.copyFor(Object newSource, EventTarget newTarget)
Creates and returns a copy of this event with the specified event source and target.TouchEvent.copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type)
Creates a copy of the given event with the given fields substituted.Methods in javafx.scene.input that return types with arguments of type TouchEventMethod parameters in javafx.scene.input with type arguments of type TouchEventModifier and TypeMethodDescriptionTouchEvent.copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type)
Creates a copy of the given event with the given fields substituted.Constructor parameters in javafx.scene.input with type arguments of type TouchEventModifierConstructorDescriptionTouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event.TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event with null source and target.