org.pmml4s.model

Criterion

object Criterion extends Enumeration

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  1. type Criterion = Value

  2. class Val extends Value with Serializable

    Attributes
    protected
    Definition Classes
    Enumeration
    Annotations
    @SerialVersionUID( -3501153230598116017L )
  3. abstract class Value extends Ordered[Value] with Serializable

    Definition Classes
    Enumeration
    Annotations
    @SerialVersionUID( 7091335633555234129L )
  4. class ValueSet extends AbstractSet[Value] with SortedSet[Value] with SortedSetLike[Value, ValueSet] with Serializable

    Definition Classes
    Enumeration

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. final def Value(i: Int, name: String): Value

    Attributes
    protected
    Definition Classes
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  7. final def Value(name: String): Value

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    protected
    Definition Classes
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  8. final def Value(i: Int): Value

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    protected
    Definition Classes
    Enumeration
  9. final def Value: Value

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    protected
    Definition Classes
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  10. final def apply(x: Int): Value

    Definition Classes
    Enumeration
  11. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  12. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  13. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  14. def equals(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  15. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  16. val firstHit: Value

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  17. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  18. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  19. final def isInstanceOf[T0]: Boolean

    Definition Classes
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  20. final def maxId: Int

    Definition Classes
    Enumeration
  21. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  22. var nextId: Int

    Attributes
    protected
    Definition Classes
    Enumeration
  23. var nextName: Iterator[String]

    Attributes
    protected
    Definition Classes
    Enumeration
  24. final def notify(): Unit

    Definition Classes
    AnyRef
  25. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  26. def readResolve(): AnyRef

    Attributes
    protected
    Definition Classes
    Enumeration
  27. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  28. def toString(): String

    Definition Classes
    Enumeration → AnyRef → Any
  29. def values: ValueSet

    Definition Classes
    Enumeration
  30. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  31. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
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    @throws( ... )
  32. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  33. val weightedMax: Value

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  34. val weightedSum: Value

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  35. final def withName(s: String): Value

    Definition Classes
    Enumeration

Inherited from Enumeration

Inherited from Serializable

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

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