Object

org.pmml4s.model

Criterion

Related Doc: package model

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object Criterion extends Enumeration

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  1. type Criterion = Value

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  2. class Val extends Value with Serializable

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    protected
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    @SerialVersionUID()
  3. abstract class Value extends Ordered[Value] with Serializable

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    @SerialVersionUID()
  4. class ValueSet extends AbstractSet[Value] with SortedSet[Value] with SortedSetLike[Value, ValueSet] with Serializable

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Value Members

  1. final def !=(arg0: Any): Boolean

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    AnyRef → Any
  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def Value(i: Int, name: String): Value

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    protected
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  5. final def Value(name: String): Value

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  6. final def Value(i: Int): Value

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  7. final def Value: Value

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  8. final def apply(x: Int): Value

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  9. final def asInstanceOf[T0]: T0

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  10. def clone(): AnyRef

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    protected[java.lang]
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    @throws( ... )
  11. final def eq(arg0: AnyRef): Boolean

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    AnyRef
  12. def equals(arg0: Any): Boolean

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    AnyRef → Any
  13. def finalize(): Unit

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    protected[java.lang]
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    @throws( classOf[java.lang.Throwable] )
  14. val firstHit: Value

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    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  15. final def getClass(): Class[_]

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  16. def hashCode(): Int

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  17. final def isInstanceOf[T0]: Boolean

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  18. final def maxId: Int

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  19. final def ne(arg0: AnyRef): Boolean

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  20. var nextId: Int

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  21. var nextName: Iterator[String]

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  22. final def notify(): Unit

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    AnyRef
  23. final def notifyAll(): Unit

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    AnyRef
  24. def readResolve(): AnyRef

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  25. final def synchronized[T0](arg0: ⇒ T0): T0

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  26. def toString(): String

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    Enumeration → AnyRef → Any
  27. def values: ValueSet

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  28. final def wait(): Unit

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    @throws( ... )
  29. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  30. final def wait(arg0: Long): Unit

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    @throws( ... )
  31. val weightedMax: Value

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    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  32. val weightedSum: Value

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    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    There are many many possible ways of applying rulesets, but three useful approaches are covered.

    - firstHit: First firing rule is chosen as the predicted class, and the confidence is the confidence of that rule. If further predictions and confidences are required, a search for the next firing rule that chooses a different predicted class is made, and so on.

    - weightedSum: Calculate the total weight for each class by summing the weights for each firing rule which predicts that class. The prediction with the highest total weight is then selected. The confidence is the total confidence of the winning class divided by the number of firing rules. If further predictions and confidences are required, the process is repeated to find the class with the second highest total weight, and so on. Note that if two or more classes are assigned the same weight, the winning class is the one that appears first in the data dictionary values.

    - weightedMax: Select the firing rule with the highest weight. The confidence returned is the confidence of the selected rule. Note that if two firing rules have the same weight, the rule that occurs first in the ruleset is chosen.

  33. final def withName(s: String): Value

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Inherited from Enumeration

Inherited from Serializable

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

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