Now dealing with the problem of acidentally calling a method on Type
when you're holding a Symbol and seeing the Symbol converted to the
type of Symbol rather than the type of the thing represented by the
symbol, by only implicitly installing one method, "?", and the rest
of the conveniences exist on that wrapper.
Now dealing with the problem of acidentally calling a method on Type when you're holding a Symbol and seeing the Symbol converted to the type of Symbol rather than the type of the thing represented by the symbol, by only implicitly installing one method, "?", and the rest of the conveniences exist on that wrapper.