The largest value representable as a non-negative Float
,
which is PosZFloat(3.4028235E38)
.
The largest value representable as a non-negative Float
,
which is PosZFloat(3.4028235E38)
.
The smallest value representable as a positive
Float
, which is PosFloat(1.4E-45)
.
The smallest value representable as a positive
Float
, which is PosFloat(1.4E-45)
.
The smallest value representable as a non-negative Float
,
which is PosZFloat(0.0F)
.
The smallest value representable as a non-negative Float
,
which is PosZFloat(0.0F)
.
The positive infinity value, which is PosZFloat.ensuringValid(Float.PositiveInfinity)
.
The positive infinity value, which is PosZFloat.ensuringValid(Float.PositiveInfinity)
.
A factory method, implemented via a macro, that produces a
PosZFloat
if passed a valid Float
literal, otherwise a compile time error.
A factory method, implemented via a macro, that produces a
PosZFloat
if passed a valid Float
literal, otherwise a compile time error.
The macro that implements this method will inspect the
specified Float
expression at compile time. If
the expression is a non-negative Float
literal,
i.e., with a value greater than or equal to 0, it will return
a PosZFloat
representing that value. Otherwise,
the passed Float
expression is either a literal
that is negative, or is not a literal, so this method
will give a compiler error.
This factory method differs from the from
factory method in that this method is implemented via a
macro that inspects Float
literals at compile
time, whereas from
inspects Float
values at run time.
the Float
literal expression to inspect at
compile time, and if non-negative, to return wrapped in a
PosZFloat
at run time.
the specified, valid Float
literal
value wrapped in a PosZFloat
. (If the
specified expression is not a valid Float
literal, the invocation of this method will not
compile.)
A factory/assertion method that produces an PosZFloat
given a
valid Float
value, or throws AssertionError
,
if given an invalid Float
value.
A factory/assertion method that produces an PosZFloat
given a
valid Float
value, or throws AssertionError
,
if given an invalid Float
value.
Note: you should use this method only when you are convinced that it will
always succeed, i.e., never throw an exception. It is good practice to
add a comment near the invocation of this method indicating why you think
it will always succeed to document your reasoning. If you are not sure an
ensuringValid
call will always succeed, you should use one of the other
factory or validation methods provided on this object instead: isValid
,
tryingValid
, passOrElse
, goodOrElse
, or rightOrElse
.
This method will inspect the passed Float
value
and if it is a non-negative Float
,
i.e., a value greater than or equal to 0, it will
return a PosZFloat
representing that value.
Otherwise, the passed * Float
value is negative, so this method
will throw AssertionError
.
This factory method differs from the apply
factory method in that apply
is implemented
via a macro that inspects Float
literals at
compile time, whereas this method inspects
Float
values at run time.
It differs from a vanilla assert
or ensuring
call in that you get something you didn't already have if the assertion
succeeds: a type that promises a Float
is positive or zero.
the Float
to inspect, and if non-negative, return
wrapped in a PosZFloat
.
the specified Float
value wrapped
in a PosZFloat
, if it is positive, else
throws AssertionError
.
if the passed value is not zero or positive
A factory method that produces an Option[PosZFloat]
given a
Float
value.
A factory method that produces an Option[PosZFloat]
given a
Float
value.
This method will inspect the passed Float
value
and if it is a non-negative Float
,
i.e., a value greater than or equal to 0, it will
return a PosZFloat
representing that value,
wrapped in a Some
. Otherwise, the passed
Float
value is negative, so this method
will return None
.
This factory method differs from the apply
factory method in that apply
is implemented
via a macro that inspects Float
literals at
compile time, whereas from
inspects
Float
values at run time.
the Float
to inspect, and if non-negative, return
wrapped in a Some[PosZFloat]
.
the specified Float
value wrapped
in a Some[PosZFloat]
, if it is positive, else
None
.
A factory method that produces a PosZFloat
given a
Float
value and a default PosZFloat
.
A factory method that produces a PosZFloat
given a
Float
value and a default PosZFloat
.
This method will inspect the passed Float
value and if
it is a positive or zero Float
, i.e., a value greater
than or equal to 0.0f, it will return a PosZFloat
representing that value.
Otherwise, the passed Float
value is negative, so this
method will return the passed default
value.
This factory method differs from the apply
factory method in that apply
is implemented
via a macro that inspects Float
literals at
compile time, whereas from
inspects
Float
values at run time.
the Float
to inspect, and if positive or zero, return.
the PosZFloat
to return if the passed
Float
value is not positive or zero.
the specified Float
value wrapped in a
PosZFloat
, if it is positive or zero, else the
default
PosZFloat
value.
A predicate method that returns true if a given
Float
value is positive or zero.
A predicate method that returns true if a given
Float
value is positive or zero.
the Float
to inspect, and if positive or zero, return true.
true if the specified Float
is positive or zero, else false.
Implicit Ordering instance.
Returns the PosZFloat
sum of the passed PosZFloat
values first
and
value second
, and the PosZFloat
values passed as varargs rest
.
Returns the PosZFloat
sum of the passed PosZFloat
values first
and
value second
, and the PosZFloat
values passed as varargs rest
.
This method will always succeed (not throw an exception) because adding a positive or zero Float to another positive or zero Float will always result in another positive or zero Float value (though the result may be positive infinity).
This overloaded form of the sumOf
method can sum more than two
values, but unlike its two-arg sibling, will entail boxing.
Returns the PosZFloat
sum of the passed PosZFloat
values x
and y
.
Returns the PosZFloat
sum of the passed PosZFloat
values x
and y
.
This method will always succeed (not throw an exception) because adding a positive or zero Float to another positive or zero Float will always result in another positive or zero Float value (though the result may be positive infinity).
This overloaded form of the method is used when there are just two arguments so that
boxing is avoided. The overloaded sumOf
that takes a varargs of
PosZFloat
starting at the third parameter can sum more than two
values, but will entail boxing and may therefore be less efficient.
Implicit widening conversion from PosZFloat
to
Double
.
Implicit widening conversion from PosZFloat
to
Double
.
the Float
value underlying the specified
PosZFloat
, widened to Double
.
Implicit widening conversion from PosZFloat
to
Float
.
Implicit widening conversion from PosZFloat
to
Float
.
the Float
value underlying the specified
PosZFloat
.
Implicit widening conversion from PosZFloat
to
PosZDouble
.
Implicit widening conversion from PosZFloat
to
PosZDouble
.
the Float
value underlying the specified
PosZFloat
, widened to Double
and wrapped in a PosZDouble
.
The companion object for
PosZFloat
that offers factory methods that producePosZFloat
s, implicit widening conversions fromPosZFloat
to other numeric types, and maximum and minimum constant values forPosZFloat
.