scalafx.event.MultipleShapeDrawingDemo

ShapeDrawInteractor

trait ShapeDrawInteractor extends MouseHandler

Encapsulates common behaviour of interaction when drawing a shape based on two points.

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MouseHandler, AnyRef, Any
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  1. ShapeDrawInteractor
  2. MouseHandler
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Abstract Value Members

  1. abstract def update(): Unit

    Update the shape using current start and end points.

Concrete Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

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    Any
  3. final def ##(): Int

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    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

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    AnyRef
  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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    protected[java.lang]
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    AnyRef
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    @throws( ... )
  8. def end: Point2D

  9. def end_=(p: Point2D): Unit

  10. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  11. def equals(arg0: Any): Boolean

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    AnyRef → Any
  12. def finalize(): Unit

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    protected[java.lang]
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    @throws( classOf[java.lang.Throwable] )
  13. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  14. def handler: (MouseEvent) ⇒ Unit

    Return event handling method

    Return event handling method

    Definition Classes
    ShapeDrawInteractorMouseHandler
  15. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  16. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  17. final def ne(arg0: AnyRef): Boolean

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    AnyRef
  18. final def notify(): Unit

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    AnyRef
  19. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  20. def start: Point2D

  21. def start_=(p: Point2D): Unit

  22. final def synchronized[T0](arg0: ⇒ T0): T0

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  23. def toString(): String

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  24. final def wait(): Unit

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    @throws( ... )
  25. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  26. final def wait(arg0: Long): Unit

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    @throws( ... )

Inherited from MouseHandler

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