The constructor of ParallelTransition.
The constructor of ParallelTransition.
The target Node to be used in child Transitions that have no Node specified themselves
The child Animations of this ParallelTransition
The constructor of ParallelTransition.
The constructor of ParallelTransition.
The target Node to be used in child Transitions that have no Node specified themselves
The constructor of ParallelTransition.
The constructor of ParallelTransition.
The child Animations of this ParallelTransition
Defines whether this Animation reverses direction on alternating cycles.
Defines whether this Animation reverses direction on alternating cycles.
A list of Animations that will be played sequentially.
Read-only variable to indicate current direction/speed at which the
Timeline
is being played.
Read-only variable to indicate current direction/speed at which the
Timeline
is being played.
Defines the number of cycles in this animation.
Defines the number of cycles in this animation.
Read-only variable to indicate the duration of one cycle of this
Timeline
: the time it takes to play from time 0 to the KeyFrame with
the largest time (at the default rate of 1.
Read-only variable to indicate the duration of one cycle of this
Timeline
: the time it takes to play from time 0 to the KeyFrame with
the largest time (at the default rate of 1.0).
Delays the start of an animation.
Delays the start of an animation.
JavaFX object to be wrapped.
JavaFX object to be wrapped.
Jumps to a predefined position in this Animation.
Jumps to a predefined position in this Animation.
Jumps to a given position in this Animation.
Jumps to a given position in this Animation.
This Node is used in all child Transitions, that do not define a target Node themselves.
The action to be executed at the conclusion of this Animation.
The action to be executed at the conclusion of this Animation.
Pauses the animation.
Pauses the animation.
Plays Timeline
from current position in the direction indicated by rate.
Plays Timeline
from current position in the direction indicated by rate.
A convenience method to play this Animation from a predefined position.
A convenience method to play this Animation from a predefined position.
Plays timeline from initial position in forward direction.
Plays timeline from initial position in forward direction.
Defines the direction/speed at which the Timeline is expected to be played.
Defines the direction/speed at which the Timeline is expected to be played.
The status of the Animation.
The status of the Animation.
Stops the animation and resets the play head to its initial position.
Stops the animation and resets the play head to its initial position.
The target framerate is the maximum framerate at which this animation will run, in frames per second.
The target framerate is the maximum framerate at which this animation will run, in frames per second.
Read-only variable to indicate the total duration of this Timeline
,
including repeats.
Read-only variable to indicate the total duration of this Timeline
,
including repeats.
Wraps a ParallelTransition.