class
FloatMap extends SFXDelegate[javafx.scene.effect.FloatMap]
Instance Constructors
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new
FloatMap(width: Int, height: Int)
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new
FloatMap(delegate: javafx.scene.effect.FloatMap = new javafx.scene.effect.FloatMap())
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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val
delegate: javafx.scene.effect.FloatMap
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(ref: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
height: IntegerProperty
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def
height_=(v: Int): Unit
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
setSample(x: Int, y: Int, band: Int, s: Float): Unit
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def
setSamples(x: Int, y: Int, s0: Float, s1: Float, s2: Float, s3: Float): Unit
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def
setSamples(x: Int, y: Int, s0: Float, s1: Float, s2: Float): Unit
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def
setSamples(x: Int, y: Int, s0: Float, s1: Float): Unit
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def
setSamples(x: Int, y: Int, s0: Float): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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def
width: IntegerProperty
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def
width_=(v: Int): Unit
Inherited from SFXDelegate[javafx.scene.effect.FloatMap]
Inherited from AnyRef
Inherited from Any