scalafx.animation

Transition

abstract class Transition extends Animation with SFXDelegate[javafx.animation.Transition]

Wraps a Transition.

Linear Supertypes
Animation, SFXDelegate[javafx.animation.Transition], AnyRef, Any
Known Subclasses
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Inherited
  1. Transition
  2. Animation
  3. SFXDelegate
  4. AnyRef
  5. Any
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Instance Constructors

  1. new Transition(delegate: javafx.animation.Transition)

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  7. def autoReverse: BooleanProperty

    Defines whether this Animation reverses direction on alternating cycles.

    Defines whether this Animation reverses direction on alternating cycles.

    Definition Classes
    Animation
  8. def autoReverse_=(ar: Boolean): Unit

    Definition Classes
    Animation
  9. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  10. def currentRate: ReadOnlyDoubleProperty

    Read-only variable to indicate current direction/speed at which the Timeline is being played.

    Read-only variable to indicate current direction/speed at which the Timeline is being played.

    Definition Classes
    Animation
  11. def currentTime: ReadOnlyObjectProperty[Duration]

    Definition Classes
    Animation
  12. def cycleCount: IntegerProperty

    Defines the number of cycles in this animation.

    Defines the number of cycles in this animation.

    Definition Classes
    Animation
  13. def cycleCount_=(r: Int): Unit

    Definition Classes
    Animation
  14. def cycleDuration: ReadOnlyObjectProperty[Duration]

    Read-only variable to indicate the duration of one cycle of this Timeline: the time it takes to play from time 0 to the KeyFrame with the largest time (at the default rate of 1.

    Read-only variable to indicate the duration of one cycle of this Timeline: the time it takes to play from time 0 to the KeyFrame with the largest time (at the default rate of 1.0).

    Definition Classes
    Animation
  15. def delay: ObjectProperty[Duration]

    Delays the start of an animation.

    Delays the start of an animation.

    Definition Classes
    Animation
  16. def delay_=(d: Duration): Unit

    Definition Classes
    Animation
  17. val delegate: javafx.animation.Transition

    JavaFX object to be wrapped.

    JavaFX object to be wrapped.

    Definition Classes
    TransitionAnimationSFXDelegate
  18. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  19. def equals(ref: Any): Boolean

    Definition Classes
    SFXDelegate → AnyRef → Any
  20. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  21. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  22. def hashCode(): Int

    Definition Classes
    SFXDelegate → AnyRef → Any
  23. def interpolator: ObjectProperty[Interpolator]

  24. def interpolator_=(i: Interpolator): Unit

  25. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  26. def jumpTo(cuePoint: String): Unit

    Jumps to a predefined position in this Animation.

    Jumps to a predefined position in this Animation.

    Definition Classes
    Animation
  27. def jumpTo(time: Duration): Unit

    Jumps to a given position in this Animation.

    Jumps to a given position in this Animation.

    Definition Classes
    Animation
  28. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  29. final def notify(): Unit

    Definition Classes
    AnyRef
  30. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  31. def onFinished: ObjectProperty[EventHandler[ActionEvent]]

    The action to be executed at the conclusion of this Animation.

    The action to be executed at the conclusion of this Animation.

    Definition Classes
    Animation
  32. def onFinished_=(handler: EventHandler[ActionEvent]): Unit

    Definition Classes
    Animation
  33. def pause: Unit

    Pauses the animation.

    Pauses the animation.

    Definition Classes
    Animation
  34. def play: Unit

    Plays Timeline from current position in the direction indicated by rate.

    Plays Timeline from current position in the direction indicated by rate.

    Definition Classes
    Animation
  35. def playFrom(cuePoint: String): Unit

    A convenience method to play this Animation from a predefined position.

    A convenience method to play this Animation from a predefined position.

    Definition Classes
    Animation
  36. def playFrom(time: Duration): Unit

    Definition Classes
    Animation
  37. def playFromStart: Unit

    Plays timeline from initial position in forward direction.

    Plays timeline from initial position in forward direction.

    Definition Classes
    Animation
  38. def rate: DoubleProperty

    Defines the direction/speed at which the Timeline is expected to be played.

    Defines the direction/speed at which the Timeline is expected to be played.

    Definition Classes
    Animation
  39. def rate_=(r: Double): Unit

    Definition Classes
    Animation
  40. def status: ReadOnlyObjectProperty[Status]

    The status of the Animation.

    The status of the Animation.

    Definition Classes
    Animation
  41. def stop(): Unit

    Stops the animation and resets the play head to its initial position.

    Stops the animation and resets the play head to its initial position.

    Definition Classes
    Animation
  42. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  43. def targetFramerate: Double

    The target framerate is the maximum framerate at which this animation will run, in frames per second.

    The target framerate is the maximum framerate at which this animation will run, in frames per second.

    Definition Classes
    Animation
  44. def toString(): String

    Definition Classes
    SFXDelegate → AnyRef → Any
  45. def totalDuration: ReadOnlyObjectProperty[Duration]

    Read-only variable to indicate the total duration of this Timeline, including repeats.

    Read-only variable to indicate the total duration of this Timeline, including repeats.

    Definition Classes
    Animation
  46. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws()
  47. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws()
  48. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws()

Inherited from Animation

Inherited from SFXDelegate[javafx.animation.Transition]

Inherited from AnyRef

Inherited from Any

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