!=
FixedPoint
%
FixedPoint
*
FixedPoint
**
FixedPoint
+
FixedPoint
-
FixedPoint
/
FixedPoint
/%
FixedPoint
/~
FixedPoint
<
FixedPoint
<=
FixedPoint
=!=
FixedPoint
===
FixedPoint
>
FixedPoint
>=
FixedPoint