public final class TStrictMath extends TObject
Modifier and Type | Method and Description |
---|---|
static double |
abs(double a) |
static float |
abs(float a) |
static int |
abs(int a) |
static long |
abs(long a) |
static double |
acos(double a) |
static double |
asin(double a) |
static double |
atan(double a) |
static double |
atan2(double y,
double x) |
static double |
cbrt(double a) |
static double |
ceil(double a) |
static double |
copySign(double magnitude,
double sign) |
static float |
copySign(float magnitude,
float sign) |
static double |
cos(double a) |
static double |
cosh(double x) |
static double |
exp(double a) |
static double |
expm1(double x) |
static double |
floor(double a) |
static int |
getExponent(double d) |
static int |
getExponent(float f) |
static double |
hypot(double x,
double y) |
static double |
IEEEremainder(double f1,
double f2) |
static double |
log(double a) |
static double |
log10(double a) |
static double |
log1p(double x) |
static double |
max(double a,
double b) |
static float |
max(float a,
float b) |
static int |
max(int a,
int b) |
static long |
max(long a,
long b) |
static double |
min(double a,
double b) |
static float |
min(float a,
float b) |
static int |
min(int a,
int b) |
static long |
min(long a,
long b) |
static double |
nextAfter(double start,
double direction) |
static float |
nextAfter(float start,
double direction) |
static double |
nextUp(double d) |
static float |
nextUp(float f) |
static double |
pow(double a,
double b) |
static double |
random() |
static double |
rint(double a) |
static long |
round(double a) |
static int |
round(float a) |
static double |
signum(double d) |
static float |
signum(float f) |
static double |
sin(double a) |
static double |
sinh(double x) |
static double |
sqrt(double a) |
static double |
tan(double a) |
static double |
tanh(double x) |
static double |
toDegrees(double angrad) |
static double |
toRadians(double angdeg) |
static double |
ulp(double d) |
static float |
ulp(float f) |
public static final double E
public static final double PI
public static double sin(double a)
public static double cos(double a)
public static double tan(double a)
public static double asin(double a)
public static double acos(double a)
public static double atan(double a)
public static double toRadians(double angdeg)
public static double toDegrees(double angrad)
public static double exp(double a)
public static double log(double a)
public static double log10(double a)
public static double sqrt(double a)
public static double cbrt(double a)
public static double IEEEremainder(double f1, double f2)
public static double ceil(double a)
public static double floor(double a)
public static double rint(double a)
public static double atan2(double y, double x)
public static double pow(double a, double b)
public static int round(float a)
public static long round(double a)
public static double random()
public static int abs(int a)
public static long abs(long a)
public static float abs(float a)
public static double abs(double a)
public static int max(int a, int b)
public static long max(long a, long b)
public static float max(float a, float b)
public static double max(double a, double b)
public static int min(int a, int b)
public static long min(long a, long b)
public static float min(float a, float b)
public static double min(double a, double b)
public static double ulp(double d)
public static float ulp(float f)
public static double signum(double d)
public static float signum(float f)
public static double sinh(double x)
public static double cosh(double x)
public static double tanh(double x)
public static double hypot(double x, double y)
public static double expm1(double x)
public static double log1p(double x)
public static double copySign(double magnitude, double sign)
public static float copySign(float magnitude, float sign)
public static int getExponent(float f)
public static int getExponent(double d)
public static double nextAfter(double start, double direction)
public static float nextAfter(float start, double direction)
public static double nextUp(double d)
public static float nextUp(float f)
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