Trait/Object

cats.effect

Timer

Related Docs: object Timer | package effect

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trait Timer[F[_]] extends AnyRef

Timer is a scheduler of tasks.

This is the purely functional equivalent of:

It provides:

  1. the ability to get the current time
  2. thread / call-stack shifting
  3. ability to delay the execution of a task with a specified time duration

It does all of that in an F monadic context that can suspend side effects and is capable of asynchronous execution (e.g. IO).

This is NOT a type class, as it does not have the coherence requirement.

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Timer.scala
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  1. abstract def clockMonotonic(unit: TimeUnit): F[Long]

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    Returns a monotonic clock measurement, if supported by the underlying platform.

    Returns a monotonic clock measurement, if supported by the underlying platform.

    This is the pure equivalent of Java's System.nanoTime, or of CLOCK_MONOTONIC from Linux's clock_gettime().

    timer.clockMonotonic(NANOSECONDS)

    The returned value can have nanoseconds resolution and represents the number of time units elapsed since some fixed but arbitrary origin time. Usually this is the Unix epoch, but that's not a guarantee, as due to the limits of Long this will overflow in the future (263 is about 292 years in nanoseconds) and the implementation reserves the right to change the origin.

    The return value should not be considered related to wall-clock time, the primary use-case being to take time measurements and compute differences between such values, for example in order to measure the time it took to execute a task.

    As a matter of implementation detail, the default Timer[IO] implementation uses System.nanoTime and the JVM will use CLOCK_MONOTONIC when available, instead of CLOCK_REALTIME (see clock_gettime() on Linux) and it is up to the underlying platform to implement it correctly.

    And be warned, there are platforms that don't have a correct implementation of CLOCK_MONOTONIC. For example at the moment of writing there is no standard way for such a clock on top of JavaScript and the situation isn't so clear cut for the JVM either, see:

    The JVM tries to do the right thing and at worst the resolution and behavior will be that of System.currentTimeMillis.

    The recommendation is to use this monotonic clock when doing measurements of execution time, or if you value monotonically increasing values more than a correspondence to wall-time, or otherwise prefer clockRealTime.

  2. abstract def clockRealTime(unit: TimeUnit): F[Long]

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    Returns the current time, as a Unix timestamp (number of time units since the Unix epoch), suspended in F[_].

    Returns the current time, as a Unix timestamp (number of time units since the Unix epoch), suspended in F[_].

    This is the pure equivalent of Java's System.currentTimeMillis, or of CLOCK_REALTIME from Linux's clock_gettime().

    The provided TimeUnit determines the time unit of the output, its precision, but not necessarily its resolution, which is implementation dependent. For example this will return the number of milliseconds since the epoch:

    import scala.concurrent.duration.MILLISECONDS
    
    timer.clockRealTime(MILLISECONDS)

    N.B. the resolution is limited by the underlying implementation and by the underlying CPU and OS. If the implementation uses System.currentTimeMillis, then it can't have a better resolution than 1 millisecond, plus depending on underlying runtime (e.g. Node.js) it might return multiples of 10 milliseconds or more.

    See clockMonotonic, for fetching a monotonic value that may be better suited for doing time measurements.

  3. abstract def shift: F[Unit]

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    Asynchronous boundary described as an effectful F[_] that can be used in flatMap chains to "shift" the continuation of the run-loop to another thread or call stack.

    Asynchronous boundary described as an effectful F[_] that can be used in flatMap chains to "shift" the continuation of the run-loop to another thread or call stack.

    This is the Async.shift operation, without the need for an ExecutionContext taken as a parameter.

    This shift operation can usually be derived from sleep:

    timer.shift <-> timer.sleep(Duration.Zero)
  4. abstract def sleep(duration: FiniteDuration): F[Unit]

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    Creates a new task that will sleep for the given duration, emitting a tick when that time span is over.

    Creates a new task that will sleep for the given duration, emitting a tick when that time span is over.

    As an example on evaluation this will print "Hello!" after 3 seconds:

    import cats.effect._
    import scala.concurrent.duration._
    
    Timer[IO].sleep(3.seconds).flatMap { _ =>
      IO(println("Hello!"))
    }

    Note that sleep is required to introduce an asynchronous boundary, even if the provided timespan is less or equal to zero.

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  18. final def wait(arg0: Long, arg1: Int): Unit

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  19. final def wait(arg0: Long): Unit

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