A B C D E F G H I J L N O P R S T U V 
All Classes All Packages

A

add(ShaderVariable) - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
ALIGNMENT_IN_BYTES - Static variable in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
attach(ShaderProgram) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
attach(ShaderProgram) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderSource
 
attribute(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Looks for, returns, and validates an attribute
ATTRIBUTE - org.viduus.lwjgl.graphics.shaders.core.UsageFlag
 
attributeExists(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Checks if a uniform exists
attributes() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
attributes() - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 

B

bind() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Binds the shader to the GPU
bind() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
bindAttribute(ShaderProgram, ShaderVariable) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
Binds attributes to the gpu.
bindAttribute(ShaderProgram, ShaderVariable) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GlVariableInterface
 
bindAttributes(int, ShaderVariable...) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Binds the specified attributes to the GPU
bindAttributes(int, ShaderVariable...) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
bindAttributes(ShaderVariable...) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
bindTypeHandlers(Map<VariableType, Consumer<ShaderVariable>>) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
Binds custom type handlers to this variable interface.
bindTypeHandlers(Map<VariableType, Consumer<ShaderVariable>>) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GlVariableInterface
 
bindUniform(ShaderProgram, ShaderVariable) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
Binds uniforms to the gpu.
bindUniform(ShaderProgram, ShaderVariable) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GlVariableInterface
 
bindVariableHandlers(Map<Class<?>, BiConsumer<ShaderVariable, Object[]>>) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
Binds custom variable handlers to this variable interface.
bindVariableHandlers(Map<Class<?>, BiConsumer<ShaderVariable, Object[]>>) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GlVariableInterface
 
BOOL - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
BOOL_VEC2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
BOOL_VEC3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
BOOL_VEC4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
BOOLEAN_SIZE_IN_BYTES - Static variable in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
byteSize() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
byteSize(DataLayout) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 

C

compile() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
compile() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderSource
 
convertGpuType(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
convertGpuType(int) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderVariable
 
create() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
create() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderSource
 
createProgram() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Creates a new shader program in the GPU
createProgram() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 

D

dataLayout() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
DataLayout - Class in org.viduus.lwjgl.graphics.shaders.core.layouts
This is a simple class that is intended to allow a user to implement all of the necessary functions to create a data layout for glsl.
DataLayout() - Constructor for class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
delete() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Deletes this shader from the GPU.
delete() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
delete() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
delete() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderSource
 
DOUBLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT2x3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT2x4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT3x2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT3x4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT4x2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_MAT4x3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_SIZE_IN_BYTES - Static variable in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
DOUBLE_VEC2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_VEC3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
DOUBLE_VEC4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 

E

errorCheck(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Does api specific error checking
errorCheck(String) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
exists() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 

F

file() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
FLOAT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT2x3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT2x4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT3x2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT3x4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT4x2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_MAT4x3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_SIZE_IN_BYTES - Static variable in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
FLOAT_VEC2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_VEC3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FLOAT_VEC4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
FRAGMENT - org.viduus.lwjgl.graphics.shaders.core.ShaderType
 

G

GEOMETRY - org.viduus.lwjgl.graphics.shaders.core.ShaderType
 
get(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
getByteSize(VariableType, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getLayoutWithName(String) - Static method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfBoolean() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfBoolean() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfBoolean() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfBooleanArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfBooleanArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfBooleanArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfBooleanVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfBooleanVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfBooleanVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfBooleanVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfBooleanVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfBooleanVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfColumnMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfColumnMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfColumnMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfColumnMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfColumnMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfColumnMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfColumnMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfColumnMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfColumnMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfColumnMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfColumnMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfColumnMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfDouble() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfDouble() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfDouble() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfDoubleArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfDoubleArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfDoubleArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfDoubleVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfDoubleVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfDoubleVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfDoubleVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfDoubleVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfDoubleVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfFloat() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfFloat() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfFloat() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfFloatArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfFloatArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfFloatArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfFloatVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfFloatVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfFloatVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfFloatVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfFloatVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfFloatVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfInt() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfInt() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfInt() - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfIntArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfIntArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfIntArray(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfIntVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfIntVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfIntVec(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfIntVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfIntVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfIntVecArray(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfRowMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfRowMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfRowMajorDoubleMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfRowMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfRowMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfRowMajorDoubleMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfRowMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfRowMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfRowMajorFloatMatrix(int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getSizeOfRowMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
getSizeOfRowMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 
getSizeOfRowMajorFloatMatrixArray(int, int, int) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
getTypeIdentifier(Class<?>) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
 
getTypeSize(VariableType) - Method in class org.viduus.lwjgl.graphics.shaders.core.layouts.DataLayout
 
GLShaderManager - Class in org.viduus.lwjgl.graphics.shaders.opengl
 
GLShaderManager(ShaderLoader) - Constructor for class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderManager
 
GLShaderProgram - Class in org.viduus.lwjgl.graphics.shaders.opengl
 
GLShaderProgram(String, ShaderManager, ShaderVariableInterface) - Constructor for class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
GLShaderSource - Class in org.viduus.lwjgl.graphics.shaders.opengl
 
GLShaderSource(ShaderProgram, String, ShaderType) - Constructor for class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderSource
 
GLShaderVariable - Class in org.viduus.lwjgl.graphics.shaders.opengl
 
GLShaderVariable(ShaderProgram, String, UsageFlag, int, int) - Constructor for class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderVariable
 
GlVariableInterface - Class in org.viduus.lwjgl.graphics.shaders.opengl
 
GlVariableInterface() - Constructor for class org.viduus.lwjgl.graphics.shaders.opengl.GlVariableInterface
 

H

has(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 

I

id - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
id() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
id() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
id() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
id(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Sets the id assigned bu the gpu
id(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
id(int) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
IMAGE_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
IMAGE_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_IMAGE_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SAMPLER_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_SIZE_IN_BYTES - Static variable in class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
INT_VEC2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_VEC3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
INT_VEC4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 

J

JavaLayout - Class in org.viduus.lwjgl.graphics.shaders.core.layouts
 
JavaLayout() - Constructor for class org.viduus.lwjgl.graphics.shaders.core.layouts.JavaLayout
 

L

length - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
length() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
The length of this shader variable.
link() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Links all of the shader sources together
link() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
load(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderManager
Loads the specified shader program.
load(String) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderManager
 
loadShader(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.util.RelativeShaderLoader
 
loadShader(String) - Method in interface org.viduus.lwjgl.graphics.shaders.core.util.ShaderLoader
 
loadShaderVariables(SymbolTable) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
This function is responsible for loading all shader variables and adding them to the passed symbol table.
loadShaderVariables(SymbolTable) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
loadSource(String, ShaderType) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Loads and creates a new shader source.
loadSource(String, ShaderType) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 

N

name - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
name() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
name() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
name() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 

O

org.viduus.lwjgl.graphics.shaders.core - package org.viduus.lwjgl.graphics.shaders.core
 
org.viduus.lwjgl.graphics.shaders.core.layouts - package org.viduus.lwjgl.graphics.shaders.core.layouts
 
org.viduus.lwjgl.graphics.shaders.core.util - package org.viduus.lwjgl.graphics.shaders.core.util
 
org.viduus.lwjgl.graphics.shaders.opengl - package org.viduus.lwjgl.graphics.shaders.opengl
 

P

program - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
program() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
push() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
Pushes the value of this shader variable to the GPU.

R

rawValue(int, Object) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
rawValue(Object) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
Sets the raw value of this shader variable.
RelativeShaderLoader - Class in org.viduus.lwjgl.graphics.shaders.core.util
 
RelativeShaderLoader(Path) - Constructor for class org.viduus.lwjgl.graphics.shaders.core.util.RelativeShaderLoader
 

S

SAMPLER_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_1D_ARRAY_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_1D_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_ARRAY_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_RECT_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_2D_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
SAMPLER_CUBE_SHADOW - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
setUniform(ShaderProgram, ShaderVariable, Object) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
This function handles setting the value of a shader variable.
shader(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderManager
Get the specified shader.
ShaderException - Exception in org.viduus.lwjgl.graphics.shaders.core
A basic shader exception that could be thrown for any number of reasons.
ShaderException(String, Object...) - Constructor for exception org.viduus.lwjgl.graphics.shaders.core.ShaderException
 
ShaderLoader - Interface in org.viduus.lwjgl.graphics.shaders.core.util
 
ShaderManager - Class in org.viduus.lwjgl.graphics.shaders.core
 
ShaderManager(ShaderLoader) - Constructor for class org.viduus.lwjgl.graphics.shaders.core.ShaderManager
Creates a new shader manager instance.
ShaderProgram - Class in org.viduus.lwjgl.graphics.shaders.core
This class provides the developer with a simple interface for accessing shader variables.
ShaderProgram(String, ShaderManager, DataLayout, ShaderVariableInterface) - Constructor for class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Creates, compiles, attaches, and links a shader program.
ShaderSource - Class in org.viduus.lwjgl.graphics.shaders.core
 
ShaderSource(ShaderProgram, String, ShaderType) - Constructor for class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
Constructs, compiles, and attaches a new shader source to the active shader program.
ShaderType - Enum in org.viduus.lwjgl.graphics.shaders.core
The different types of shaders
ShaderVariable - Class in org.viduus.lwjgl.graphics.shaders.core
 
ShaderVariable(ShaderProgram, String, UsageFlag, int, int) - Constructor for class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
ShaderVariableInterface - Class in org.viduus.lwjgl.graphics.shaders.core
A variable interface handles implementations for various api specific variable operations.
ShaderVariableInterface() - Constructor for class org.viduus.lwjgl.graphics.shaders.core.ShaderVariableInterface
Creates a new shader variable instance.
size() - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
source() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
source(ShaderType) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
Std140 - Class in org.viduus.lwjgl.graphics.shaders.core.layouts
This class's intended purpose is to know how much space a data type takes when padded in a UBO that is using the layout std140.
Std140() - Constructor for class org.viduus.lwjgl.graphics.shaders.core.layouts.Std140
 
SymbolTable - Class in org.viduus.lwjgl.graphics.shaders.core
 
SymbolTable() - Constructor for class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 

T

toString() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
toString() - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
type - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
type() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderSource
 
type() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
typeSize() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
The encompassing shader program for this varaible's data layout is used.
typeSize(DataLayout) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 

U

unbind() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Unbinds the shader from the GPU
unbind() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
unbindAttributes(ShaderVariable...) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Unbinds already bound attributes from the GPU.
unbindAttributes(ShaderVariable...) - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
uniform(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Looks for, returns, and validates a uniform
UNIFORM - org.viduus.lwjgl.graphics.shaders.core.UsageFlag
 
uniformExists(String) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Checks if a uniform exists
uniforms() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
 
uniforms() - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
UNSIGNED_INT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_ATOMIC_COUNTER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_IMAGE_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_1D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_1D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_2D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_2D_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_2D_RECT - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_3D - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_BUFFER - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_SAMPLER_CUBE - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_VEC2 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_VEC3 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
UNSIGNED_INT_VEC4 - org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
 
usage - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
usage() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
usageCheck(UsageFlag) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
UsageFlag - Enum in org.viduus.lwjgl.graphics.shaders.core
The different type of usage flags for shader variables

V

validate() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderProgram
Validates that the shader program linked correctly
validate() - Method in class org.viduus.lwjgl.graphics.shaders.opengl.GLShaderProgram
 
value - Variable in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
value() - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
value(int, Object) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
Sets and pushes the value of this shader variable to the GPU.
value(Object) - Method in class org.viduus.lwjgl.graphics.shaders.core.ShaderVariable
 
valueOf(String) - Static method in enum org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.viduus.lwjgl.graphics.shaders.core.ShaderType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.viduus.lwjgl.graphics.shaders.core.UsageFlag
Returns the enum constant of this type with the specified name.
values() - Static method in enum org.viduus.lwjgl.graphics.shaders.core.layouts.VariableType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.viduus.lwjgl.graphics.shaders.core.ShaderType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.viduus.lwjgl.graphics.shaders.core.UsageFlag
Returns an array containing the constants of this enum type, in the order they are declared.
variables() - Method in class org.viduus.lwjgl.graphics.shaders.core.SymbolTable
 
VariableType - Enum in org.viduus.lwjgl.graphics.shaders.core.layouts
 
VERTEX - org.viduus.lwjgl.graphics.shaders.core.ShaderType
 
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