pl
.
newicom
.
dddd
.
process
SagaStateHandling
Related Doc:
package process
trait
SagaStateHandling
[
S <:
SagaState
[
S
]
]
extends
SagaAbstractStateHandling
Self Type
SagaStateHandling
[
S
] with
PersistentActor
with
PersistentActorLogging
Linear Supertypes
SagaAbstractStateHandling
,
AnyRef
,
Any
Known Subclasses
ProcessManager
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SagaStateHandling
SagaAbstractStateHandling
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Type Members
type
ReceiveEvent
=
PartialFunction
[
DomainEvent
,
SagaAction
]
Definition Classes
SagaAbstractStateHandling
class
SagaBuilder
extends
AnyRef
type
StateFunction
=
PartialFunction
[
DomainEvent
,
StateTransition
[
S
]]
type
StateMachine
=
PartialFunction
[
S
, (
SagaStateHandling
.this)#
StateFunction
]
implicit
class
ToStateTransition
extends
AnyRef
Value Members
final
def
!=
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
final
def
##
()
:
Int
Definition Classes
AnyRef → Any
final
def
==
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
final
def
asInstanceOf
[
T0
]
:
T0
Definition Classes
Any
def
clone
()
:
AnyRef
Attributes
protected[
java.lang
]
Definition Classes
AnyRef
Annotations
@throws
(
...
)
final
def
eq
(
arg0:
AnyRef
)
:
Boolean
Definition Classes
AnyRef
def
equals
(
arg0:
Any
)
:
Boolean
Definition Classes
AnyRef → Any
def
finalize
()
:
Unit
Attributes
protected[
java.lang
]
Definition Classes
AnyRef
Annotations
@throws
(
classOf[java.lang.Throwable]
)
final
def
getClass
()
:
Class
[_]
Definition Classes
AnyRef → Any
def
goto
(
nextState:
S
)
:
S
def
hashCode
()
:
Int
Definition Classes
AnyRef → Any
def
initialized
:
Boolean
Definition Classes
SagaStateHandling
→
SagaAbstractStateHandling
final
def
isInstanceOf
[
T0
]
:
Boolean
Definition Classes
Any
final
def
ne
(
arg0:
AnyRef
)
:
Boolean
Definition Classes
AnyRef
final
def
notify
()
:
Unit
Definition Classes
AnyRef
final
def
notifyAll
()
:
Unit
Definition Classes
AnyRef
def
receiveEvent
: (
SagaStateHandling
.this)#
ReceiveEvent
Definition Classes
SagaStateHandling
→
SagaAbstractStateHandling
def
startWhen
(
initiation: (
SagaStateHandling
.this)#
StateFunction
)
: (
SagaStateHandling
.this)#
SagaBuilder
def
state
:
S
def
stay
()
:
S
final
def
synchronized
[
T0
]
(
arg0: ⇒
T0
)
:
T0
Definition Classes
AnyRef
implicit
def
toCurrentStateTransition
(
noState:
Unit
)
:
StateTransition
[
S
]
implicit
def
toStateTransition
(
state:
S
)
:
StateTransition
[
S
]
def
toString
()
:
String
Definition Classes
AnyRef → Any
def
updateState
(
event:
DomainEvent
)
:
Unit
Definition Classes
SagaStateHandling
→
SagaAbstractStateHandling
final
def
wait
()
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
final
def
wait
(
arg0:
Long
,
arg1:
Int
)
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
final
def
wait
(
arg0:
Long
)
:
Unit
Definition Classes
AnyRef
Annotations
@throws
(
...
)
Inherited from
SagaAbstractStateHandling
Inherited from
AnyRef
Inherited from
Any
Ungrouped