final class StateCache extends AnyRef
Cache that holds the state associated to each loaded build.
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- new StateCache(cache: ConcurrentHashMap[AbsolutePath, CachedState])
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def
getStateFor(path: AbsolutePath, client: ClientInfo, pool: ClientPool, commonOptions: CommonOptions, logger: Logger): Option[State]
Gets a cached state for the following parameters.
Gets a cached state for the following parameters.
- path
The config path where the build is defined.
- client
The client-specific information of the call-site.
- pool
The session-specific pool.
- commonOptions
The session-specific common options.
- logger
The logger instance.
- returns
The cached
State
, if any.
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def
getUpdatedStateFrom(state: State): Option[State]
Gets an updated state (if any) associated to the build of the given state, while keeping all the session-specific information in it.
Gets an updated state (if any) associated to the build of the given state, while keeping all the session-specific information in it.
- state
The state that we want to find a newer replacement for.
- returns
The newest state associated with the build of
state
.
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def
hashCode(): Int
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isInstanceOf[T0]: Boolean
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def
loadState(from: AbsolutePath, client: ClientInfo, pool: ClientPool, commonOptions: CommonOptions, logger: Logger, createState: (Build) ⇒ State, clientSettings: Option[WorkspaceSettings]): Task[State]
Returns the state associated to
from
, or the result ofcomputeBuild
otherwise.Returns the state associated to
from
, or the result ofcomputeBuild
otherwise. If the state was absent, the cache is updated.- from
Where the build is loaded from.
- returns
The state associated with
from
, or the newly computed state.
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notify(): Unit
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def
toString(): String
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def
updateBuild(state: State): State
Updates the cache with
state
.Updates the cache with
state
.- state
The state to put in the cache.
- returns
The updated
State
.
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