object Bloopgun extends BloopgunCli
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type
ExitServerStatus = (List[String], StatusCommand)
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- BloopgunCli
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sealed
trait
FireMode extends AnyRef
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- BloopgunCli
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final
def
!=(arg0: Any): Boolean
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equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
fireServer(mode: FireMode, params: BloopgunParams, config: ServerConfig, bloopVersion: String, logger: SnailgunLogger): Option[Out]
- Definition Classes
- BloopgunCli
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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ne(arg0: AnyRef): Boolean
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notify(): Unit
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def
notifyAll(): Unit
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def
run(args: Array[String]): Int
- Definition Classes
- BloopgunCli
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def
startServer(serverToRun: LocatedServer, config: ServerConfig, redirectOutErr: Boolean, logger: Logger): ExitServerStatus
Start a server with the executable present in
binary
.Start a server with the executable present in
binary
.This operation can take a while in some operating systems (most notably Windows, where antivirus programs slow down the execution of startup). Therefore, call sites usually start the server in background and wait on the value of
exitPromise
. The promise will not be completed so long as the server is running and at the end it will contain either a success or failure.- serverToRun
The server that we want to run.
- config
The configuration for the server we want to launch.
- redirectOutErr
Whether we should forward logs from the system process to the inherited streams. This is typically used when
bloop server
runs.
- Definition Classes
- BloopgunCli
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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object
FireAndWaitForExit extends FireMode with Product with Serializable
- Definition Classes
- BloopgunCli
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object
FireInBackground extends FireMode with Product with Serializable
- Definition Classes
- BloopgunCli