public final class PassState extends TransitionState
A Pass State MAY have a field named “Result”. If present, its value is treated as the output of a virtual task, and placed as prescribed by the “ResultPath” field, if any, to be passed on to the next state.
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
PassState.Builder
Builder for a  
PassState. | 
| Modifier and Type | Method and Description | 
|---|---|
<T> T | 
accept(StateVisitor<T> visitor)  | 
static PassState.Builder | 
builder()  | 
String | 
getComment()  | 
String | 
getInputPath()  | 
String | 
getOutputPath()  | 
String | 
getResult()  | 
String | 
getResultPath()  | 
Transition | 
getTransition()  | 
String | 
getType()  | 
isTerminalStatepublic String getComment()
public String getResult()
public String getInputPath()
public String getOutputPath()
public String getResultPath()
public Transition getTransition()
getTransition in class TransitionStateTransition for this state.public <T> T accept(StateVisitor<T> visitor)
public static PassState.Builder builder()
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