public final class PassState extends TransitionState
A Pass State MAY have a field named “Result”. If present, its value is treated as the output of a virtual task, and placed as prescribed by the “ResultPath” field, if any, to be passed on to the next state.
| Modifier and Type | Class and Description | 
|---|---|
| static class  | PassState.BuilderBuilder for a  PassState. | 
| Modifier and Type | Method and Description | 
|---|---|
| <T> T | accept(StateVisitor<T> visitor) | 
| static PassState.Builder | builder() | 
| String | getComment() | 
| String | getInputPath() | 
| String | getOutputPath() | 
| String | getParameters() | 
| String | getResult() | 
| String | getResultPath() | 
| Transition | getTransition() | 
| String | getType() | 
isTerminalStatepublic String getComment()
public String getResult()
public String getInputPath()
public String getOutputPath()
public String getResultPath()
public String getParameters()
public Transition getTransition()
getTransition in class TransitionStateTransition for this state.public <T> T accept(StateVisitor<T> visitor)
public static PassState.Builder builder()
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