PlayerStatus

agones.dev.sdk.sdk.GameServer$.Status$.PlayerStatus
See thePlayerStatus companion object
final case class PlayerStatus(count: Long, capacity: Long, ids: Seq[String], unknownFields: UnknownFieldSet) extends GeneratedMessage, Updatable[PlayerStatus]

[Stage:Alpha] [FeatureFlag:PlayerTracking]

Attributes

Companion
object
Graph
Supertypes
trait Updatable[PlayerStatus]
trait GeneratedMessage
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any
Show all

Members list

Value members

Concrete methods

def addAllIds(`__vs`: Iterable[String]): PlayerStatus
def addIds(`__vs`: String*): PlayerStatus
def getField(`__field`: FieldDescriptor): PValue
def getFieldByNumber(`__fieldNumber`: Int): Any
override def serializedSize: Int

Attributes

Definition Classes
GeneratedMessage
def toProtoString: String

Returns a human-readable ASCII format representation of this message.

Returns a human-readable ASCII format representation of this message.

The original message can be decoded from this format by using fromAscii on the companion object.

Attributes

Returns

human-readable representation of this message.

def withCapacity(`__v`: Long): PlayerStatus
def withCount(`__v`: Long): PlayerStatus
def withIds(`__v`: Seq[String]): PlayerStatus
def withUnknownFields(`__v`: UnknownFieldSet): PlayerStatus
def writeTo(`_output__`: CodedOutputStream): Unit

Serializes the message into the given coded output stream

Serializes the message into the given coded output stream

Attributes

Inherited methods

def productElementNames: Iterator[String]

Attributes

Inherited from:
Product
def productIterator: Iterator[Any]

Attributes

Inherited from:
Product
final def toByteArray: Array[Byte]

Serializes the message and returns a byte array containing its raw bytes

Serializes the message and returns a byte array containing its raw bytes

Attributes

Inherited from:
GeneratedMessage
final def toByteString: ByteString

Serializes the message and returns a ByteString containing its raw bytes

Serializes the message and returns a ByteString containing its raw bytes

Attributes

Inherited from:
GeneratedMessage
final def toPMessage: PMessage

Attributes

Inherited from:
GeneratedMessage
def update(ms: Lens[PlayerStatus, PlayerStatus] => () => PlayerStatus*): A

Attributes

Inherited from:
Updatable
final def writeDelimitedTo(output: OutputStream): Unit

Attributes

Inherited from:
GeneratedMessage
final def writeTo(output: OutputStream): Unit

Serializes the message into the given output stream

Serializes the message into the given output stream

Attributes

Inherited from:
GeneratedMessage