object GeneticAlgo
1) start with an initial population, represented as Seq[A] 2) sort on fitness 3) if there is a solution, good times, else ... 4) reproduce - "mate" each entry with another within a certain proximity. we will end up with another Seq[A] with the offspring 5) potentially mutate some records - again go from Seq[A] -> Seq[A]
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- def combineAndMutate[A](random: Seed, mom: Geneology[A], dad: Geneology[A], generation: Int, childRecordId: Int)(implicit arg0: AlgoSettings[A]): (Seed, Geneology[A])
Do the mating/mutating of the two records
Do the mating/mutating of the two records
- random
our 'random' seed used to control randomness in our function for determining how to mate the two parents
- mom
the parent record 1
- dad
another parent record
- generation
some detail for the geneology
- childRecordId
some detail for the geneology
- def createNextGeneration[A](originalPopulation: IndexedSeq[Geneology[A]], initialSeed: Seed, generation: Int)(implicit arg0: AlgoSettings[A]): (Seed, IndexedSeq[Geneology[A]])
This is our application logic - take some existing population (represented as Geneology so as to carry on a history)
This is our application logic - take some existing population (represented as Geneology so as to carry on a history)
- generation
a generation value to use when creating the new elements
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- def solve[A](population: Seq[A], seed: Seed = Seed(), debug: (Generation[A]) => Unit)(implicit arg0: AlgoSettings[A]): Option[Geneology[A]]
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