Class InteractiveMenu


  • public final class InteractiveMenu
    extends Object
    Utility to create interactive menus in Discord. An interactive menu first sends a message as a prompt and waits for a interaction from the user. The said interaction can be either a message or a reaction.
    • Method Detail

      • withInteractionContext

        public InteractiveMenu withInteractionContext​(Consumer<Map<String,​Object>> contextConsumer)
        Initializes the interaction context that will be passed to all interaction instances happening while this menu is open.
        Parameters:
        contextConsumer - the consumer that populates the context map
        Returns:
        this menu
      • addMessageItem

        public InteractiveMenu addMessageItem​(String message,
                                              Function<MessageMenuInteraction,​reactor.core.publisher.Mono<Void>> action)
        Adds an item to this menu that is triggered when replying with a specific message.
        Parameters:
        message - the text the message must start with in order to trigger this item
        action - the action associated to this item
        Returns:
        this menu
      • addReactionItem

        public InteractiveMenu addReactionItem​(String emojiName,
                                               Function<ReactionMenuInteraction,​reactor.core.publisher.Mono<Void>> action)
        Adds an item to this menu that is triggered when adding or removing a reaction to the menu message.
        Parameters:
        emojiName - the name of the reaction emoji identifying this item. It can be a Unicode emoji character, or the name of one of the emojis in the emoji servers configured on the bot
        action - the action associated to this item
        Returns:
        this menu
      • deleteMenuOnClose

        public InteractiveMenu deleteMenuOnClose​(boolean deleteMenuOnClose)
        Sets whether to delete the menu message when the menu is closed by user.
        Parameters:
        deleteMenuOnClose - a boolean
        Returns:
        this menu
      • deleteMenuOnTimeout

        public InteractiveMenu deleteMenuOnTimeout​(boolean deleteMenuOnTimeout)
        Sets whether to delete the menu message when the menu is closed automatically by timeout
        Parameters:
        deleteMenuOnTimeout - a boolean
        Returns:
        this menu
      • closeAfterMessage

        public InteractiveMenu closeAfterMessage​(boolean closeAfterMessage)
        Sets whether to close this menu after a message item is triggered.
        Parameters:
        closeAfterMessage - a boolean
        Returns:
        this menu
      • closeAfterReaction

        public InteractiveMenu closeAfterReaction​(boolean closeAfterReaction)
        Sets whether to close this menu after a reaction item is triggered.
        Parameters:
        closeAfterReaction - a boolean
        Returns:
        this menu
      • withTimeout

        public InteractiveMenu withTimeout​(Duration timeout)
        Sets a timeou after which the menu automatically closes. The timeout starts when the menu opens, and is not reset by user interaction.
        Parameters:
        timeout - the timeout
        Returns:
        this menu
      • open

        public reactor.core.publisher.Mono<Void> open​(Context ctx)
        Opens the interactive menu, that is, sends the menu message over Discord and starts listening for user's interaction. The returned Mono completes once the menu closes or timeouts.
        Parameters:
        ctx - the context of the command invoking this menu
        Returns:
        a Mono completing when the menu closes or timeouts. Any error happening while the menu is open will be forwarded through the Mono