public class ConstantVolumeJoint extends Joint
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool
Constructor and Description |
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ConstantVolumeJoint(World argWorld,
ConstantVolumeJointDef def) |
Modifier and Type | Method and Description |
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void |
destructor()
Override to handle destruction of joint
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void |
getAnchorA(Vec2 argOut)
get the anchor point on bodyA in world coordinates.
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void |
getAnchorB(Vec2 argOut)
get the anchor point on bodyB in world coordinates.
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Body[] |
getBodies() |
DistanceJoint[] |
getJoints() |
void |
getReactionForce(float inv_dt,
Vec2 argOut)
get the reaction force on body2 at the joint anchor in Newtons.
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float |
getReactionTorque(float inv_dt)
get the reaction torque on body2 in N*m.
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void |
inflate(float factor) |
void |
initVelocityConstraints(SolverData step)
Internal
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boolean |
solvePositionConstraints(SolverData step)
This returns true if the position errors are within tolerance.
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void |
solveVelocityConstraints(SolverData step)
Internal
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create, destroy, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserData
public ConstantVolumeJoint(World argWorld, ConstantVolumeJointDef def)
public Body[] getBodies()
public DistanceJoint[] getJoints()
public void inflate(float factor)
public void destructor()
Joint
destructor
in class Joint
public void initVelocityConstraints(SolverData step)
Joint
initVelocityConstraints
in class Joint
public boolean solvePositionConstraints(SolverData step)
Joint
solvePositionConstraints
in class Joint
public void solveVelocityConstraints(SolverData step)
Joint
solveVelocityConstraints
in class Joint
public void getAnchorA(Vec2 argOut)
Joint
getAnchorA
in class Joint
public void getAnchorB(Vec2 argOut)
Joint
getAnchorB
in class Joint
public void getReactionForce(float inv_dt, Vec2 argOut)
Joint
getReactionForce
in class Joint
public float getReactionTorque(float inv_dt)
Joint
getReactionTorque
in class Joint
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