trait Trigger extends Channel[Unit]
Trigger is a convenience class wrapping Channel[Unit]
specifically for scenarios where the value doesn't matter,
just the reactions themselves.
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def
!(future: Future[Unit]): Future[Unit]
Convenience functionality to assign the result of a future (upon completion) to this Channel
Convenience functionality to assign the result of a future (upon completion) to this Channel
- Definition Classes
- Channel
-
final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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-
def
&(that: Channel[Unit]): Channel[Unit]
Group multiple channels together
Group multiple channels together
- Definition Classes
- Channel
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def
:=(value: ⇒ Unit): Unit
Convenience method to fire a value
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final
def
==(arg0: Any): Boolean
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-
def
@=(value: Unit): Unit
Convenience method for static (non-functional) invocation.
Convenience method for static (non-functional) invocation.
- value
the value
- Definition Classes
- Channel
- See also
#set
-
def
and(that: Channel[Unit]): Channel[Unit]
Group multiple channels together
Group multiple channels together
- Definition Classes
- Channel
-
final
def
asInstanceOf[T0]: T0
- Definition Classes
- Any
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def
attach(f: (Unit) ⇒ Unit, priority: Double = Priority.Normal): Reaction[Unit]
Convenience method to create a Reaction to attach to this Reactive
Convenience method to create a Reaction to attach to this Reactive
- f
the function reaction
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- returns
created Reaction[T]
- Definition Classes
- Reactive
-
def
changes(f: (Unit, Unit) ⇒ Unit, priority: Double = Priority.Normal): Reaction[Unit]
Convenience method to create a Reaction to monitor changes to this Reactive
Convenience method to create a Reaction to monitor changes to this Reactive
- f
the function reaction to receive changes
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- returns
created Reaction[T]
- Definition Classes
- Reactive
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def
clone(): AnyRef
- Attributes
- protected[java.lang]
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- @native() @throws( ... )
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def
collect[R](f: PartialFunction[Unit, R]): Channel[R]
Functional collection of this Channel into another Channel.
Functional collection of this Channel into another Channel. All values received by this Channel will be collected and forwarded to the new Channel if they are collected by the conversion function.
- R
the type of the Channel
- f
conversion partial function
- returns
Channel[R]
- Definition Classes
- Channel
-
final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
fire(value: Unit, previous: Option[Unit], reactions: List[Reaction[Unit]] = this.reactions()): ReactionStatus
Fires the value to the Reactions
Fires the value to the Reactions
- Attributes
- protected
- Definition Classes
- Reactive
-
def
future(condition: (Unit) ⇒ Boolean = _ => true): Future[Unit]
Convenience method to create a
Future[T]
that will complete upon the next reaction that meets to supplied condition.Convenience method to create a
Future[T]
that will complete upon the next reaction that meets to supplied condition.- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- returns
Future[T]
- Definition Classes
- Reactive
-
final
def
getClass(): Class[_]
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- @native()
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def
hashCode(): Int
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- @native()
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final
def
isInstanceOf[T0]: Boolean
- Definition Classes
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-
def
map[R](f: (Unit) ⇒ R): Channel[R]
Functional mapping of this Channel into another Channel.
Functional mapping of this Channel into another Channel. All values received by this Channel will be mapped and forwarded to the new Channel.
- R
the type of the new Channel
- f
conversion function
- returns
Channel[R]
- Definition Classes
- Channel
-
def
name: Option[String]
An optional name associated.
An optional name associated. This is primarily used for distinguishing between instances as well as logging.
- Definition Classes
- Reactive
-
final
def
ne(arg0: AnyRef): Boolean
- Definition Classes
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final
def
notify(): Unit
- Definition Classes
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- @native()
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final
def
notifyAll(): Unit
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- @native()
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def
on(f: ⇒ Unit, priority: Double = Priority.Normal): Reaction[Unit]
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
- f
the function reaction to invoke in reaction to a value received
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- returns
created Reaction[T]
- Definition Classes
- Reactive
-
def
once(f: (Unit) ⇒ Unit, condition: (Unit) ⇒ Boolean = _ => true, priority: Double = Priority.Normal): Reaction[Unit]
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
- f
the function reaction
- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- returns
created Reaction[T]
- Definition Classes
- Reactive
-
lazy val
reactions: Reactions[Unit]
Reactions currently associated with this Reactive
Reactions currently associated with this Reactive
- Definition Classes
- Reactive
-
def
status: Option[ReactionStatus]
If the current thread is reacting to a value currently, status represents the status of the reaction.
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().
- Definition Classes
- Reactive
-
def
status_=(status: ReactionStatus): Unit
- Definition Classes
- Reactive
-
def
stopPropagation(): Unit
Shortcut functionality to call
status = ReactionStatus.Stop
Shortcut functionality to call
status = ReactionStatus.Stop
- Definition Classes
- Reactive
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final
def
synchronized[T0](arg0: ⇒ T0): T0
- Definition Classes
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def
toString(): String
- Definition Classes
- Channel → AnyRef → Any
- def trigger(): Unit
-
final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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final
def
wait(arg0: Long): Unit
- Definition Classes
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- @native() @throws( ... )