public class StateController<T extends IEntity> extends StateMachine implements IBehaviorController
Modifier | Constructor and Description |
---|---|
protected |
StateController(T entity) |
Modifier and Type | Method and Description |
---|---|
T |
getEntity() |
getCurrentState, setState, update
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
attach, detach
update
protected StateController(T entity)
public T getEntity()
getEntity
in interface IEntityController