public class GameScreen extends Screen
ICON_FONT
Modifier | Constructor and Description |
---|---|
|
GameScreen() |
protected |
GameScreen(java.lang.String name) |
Modifier and Type | Method and Description |
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void |
render(java.awt.Graphics2D g) |
drawTextShadow, getAppearance, getAppearanceDisabled, getAppearanceHovered, getBoundingBox, getClickConsumer, getComponentId, getComponents, getFont, getHeight, getHorizontalTextMargin, getHoverConsumer, getHoverSound, getLocation, getMouseDraggedConsumer, getMouseEnterConsumer, getMouseLeaveConsumer, getMouseMovedConsumer, getMousePressedConsumer, getMouseReleasedConsumer, getMouseWheelConsumer, getName, getTag, getText, getTextAlign, getTextAngle, getTextShadowColor, getTextToRender, getTextX, getTextY, getWidth, getX, getY, initializeComponents, isEnabled, isForwardMouseEvents, isHovered, isPressed, isSelected, isSuspended, isVisible, mouseClicked, mouseDragged, mouseEntered, mouseEventShouldBeForwarded, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, onClicked, onHovered, onMouseDragged, onMouseEnter, onMouseLeave, onMouseMoved, onMousePressed, onMouseReleased, onMouseWheelScrolled, onTextChanged, prepare, setDimension, setEnabled, setFont, setFontSize, setForwardMouseEvents, setHeight, setHorizontalTextMargin, setHovered, setHoverSound, setLocation, setLocation, setName, setSelected, setTag, setText, setTextAlign, setTextAngle, setTextShadow, setTextShadowColor, setTextX, setTextY, setVisible, setWidth, suspend, toggleSelection
public GameScreen()
protected GameScreen(java.lang.String name)
public void render(java.awt.Graphics2D g)
render
in interface IRenderable
render
in class GuiComponent