Interface | Description |
---|---|
IMovementController |
The Interface IMovementController is used for moving entities by applying forces to them.
|
Class | Description |
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Force | |
GravityForce | |
MovementController<T extends IMobileEntity> | |
PhysicsEngine |
This class is used to hold all collision aware instances and static collision boxes.
|
RaycastHit | |
StickyForce |
The Force implementation sticks to an entity in terms of its location.
|
Enum | Description |
---|---|
Collision |