Pattern
A pattern is a pattern element (Pat
) that caches it's iterator expansion.
A pattern is a pattern element (Pat
) that caches it's iterator expansion.
class Apply[A]
class Bind
class Bubble[A]
class Choose[A]
class Combinations[A]
class Differentiate[A]
class Distinct[A]
class Drop[A]
class Flatten[A]
class Format
class Gate[A]
class Grouped[A]
class Hold[A]
class Indices[A]
class It[A]
class Length[A]
class LoopWithIndex[A]
class Par
class PatSeq[A]
class Poll[A]
class Shuffle[A]
class Sliding[A]
class SortWith[A]
class Sorted[A]
class Stutter[A]
class Sum[A]
class Take[A]
class White[A]