Class

treadle.executable

RollBackBufferRing

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class RollBackBufferRing extends AnyRef

Maintains a ring buffer of dataStore images The only real complexity here is that the number of populated buffers is zero.

Source
RollBackBuffer.scala
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Instance Constructors

  1. new RollBackBufferRing(dataStore: DataStore)

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    dataStore

    dataStore of project, used to determine size of ring

Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def advanceAndGetNextBuffer(time: Long): RollBackBuffer

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    Advances the last buffer pointer and returns a buffer to be used for new data.

    Advances the last buffer pointer and returns a buffer to be used for new data. In the beginning this is an unused buffer, after the ring fills, it returns the oldest buffer If the time parameter matches the most recent buffers time, that buffer will be re-used.

    time

    the time that the returned buffer will be used to store d

  5. final def asInstanceOf[T0]: T0

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  6. def clone(): AnyRef

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  7. def currentNumberOfBuffers: Int

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  11. final def getClass(): Class[_]

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  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. var latestBufferIndex: Int

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  15. final def ne(arg0: AnyRef): Boolean

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  16. def newestToOldestBuffers: Seq[RollBackBuffer]

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    Return the buffers as a list in reverse time order.

  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. val numberOfBuffers: Int

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  20. var oldestBufferIndex: Int

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  21. val ringBuffer: Array[RollBackBuffer]

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  22. final def synchronized[T0](arg0: ⇒ T0): T0

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  23. def toString(): String

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  24. final def wait(): Unit

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  25. final def wait(arg0: Long, arg1: Int): Unit

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  26. final def wait(arg0: Long): Unit

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