Window with a canvas that can be painted.
The Canvas provides access to both rendering and input functionallity, as the input must be tied to a window
A canvas represents a window with a width * height
pixels.
There's also a scale
variable that controls the integer scaling
and a clearColor
that is applied to the whole canvas when it's cleared.
Attributes
- Companion:
- object
- Graph
- Supertypes
- Known subtypes
- trait LowLevelCanvastrait SurfaceBackedCanvas
Members list
Value members
Abstract methods
The settings applied to this canvas.
The settings applied to this canvas.
Attributes
Changes the settings applied to this canvas.
Changes the settings applied to this canvas.
Attributes
- newSettings
new canvas settings
Clears buffers, such as the backbuffer and keyboard inputs.
Clears buffers, such as the backbuffer and keyboard inputs.
Attributes
- buffers
set of Canvas.Buffers to be cleared
Gets the current keyboard input.
Gets the current keyboard input.
Attributes
- Returns:
current keyboard input
Gets the current pointer input.
Gets the current pointer input.
Attributes
- Returns:
current pointer input
Concrete methods
Inherited methods
Draws a surface on top of this surface.
Draws a surface on top of this surface.
Attributes
- ch
clip height of the source surface
- cw
clip width of the source surface
- cx
leftmost pixel on the source surface
- cy
topmost pixel on the source surface
- mask
color to use as a mask (pixels with this color won't be merged)
- that
surface to draw
- x
leftmost pixel on the destination surface
- y
topmost pixel on the destination surface
- Inherited from:
- MutableSurface
Fill the whole surface with a certain color.
Fill the whole surface with a certain color.
Attributes
- color
Color
to fill the surface with- Inherited from:
- MutableSurface
Fill part of the surface with a certain color.
Fill part of the surface with a certain color.
Attributes
- color
Color
to fill the surface with- h
region height
- w
region width
- x
leftmost pixel on the destination surface
- y
topmost pixel on the destination surface
- Inherited from:
- MutableSurface
Gets the color from the this surface.
This operation can be perfomance intensive, so it might be worthwile
to either use getPixels
to fetch multiple pixels at the same time or
to implement this operation on the application code.
Gets the color from the this surface.
This operation can be perfomance intensive, so it might be worthwile
to either use getPixels
to fetch multiple pixels at the same time or
to implement this operation on the application code.
Attributes
- x
pixel x position
- y
pixel y position
- Returns:
pixel color
- Inherited from:
- Surface
Returns the pixels from this surface. This operation can be perfomance intensive, so it might be worthwile to implement this operation on the application code.
Returns the pixels from this surface. This operation can be perfomance intensive, so it might be worthwile to implement this operation on the application code.
Attributes
- Returns:
color matrix
- Inherited from:
- Surface
Put a pixel in the surface with a certain color.
Put a pixel in the surface with a certain color.
Attributes
- color
Color
to apply to the pixel- x
pixel x position
- y
pixel y position
- Inherited from:
- MutableSurface
Copies this surface into a new surface stored in RAM.
Gets the color from the this surface in an unsafe way.
Gets the color from the this surface in an unsafe way.
This operation is unsafe: reading a out of bounds pixel has undefined behavior.
You should only use this if the performance of getPixel
and getPixels
are not acceptable.
Attributes
- x
pixel x position
- y
pixel y position
- Returns:
pixel color
- Inherited from:
- Surface
Returns a view over this surface.
Returns a view over this surface.
Operations performed on a view are executed in a defered fashion.
Attributes
- Inherited from:
- Surface