public class DoneableNodeCondition extends NodeConditionFluentImpl<DoneableNodeCondition> implements Doneable<NodeCondition>, NodeConditionFluent<DoneableNodeCondition>
_visitables
Constructor and Description |
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DoneableNodeCondition(Function<NodeCondition,NodeCondition> function) |
DoneableNodeCondition(NodeCondition item) |
DoneableNodeCondition(NodeCondition item,
Function<NodeCondition,NodeCondition> function) |
Modifier and Type | Method and Description |
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NodeCondition |
done() |
addToAdditionalProperties, addToAdditionalProperties, equals, getAdditionalProperties, getLastHeartbeatTime, getLastTransitionTime, getMessage, getReason, getStatus, getType, removeFromAdditionalProperties, removeFromAdditionalProperties, withAdditionalProperties, withLastHeartbeatTime, withLastTransitionTime, withMessage, withReason, withStatus, withType
accept, aggregate, aggregate, build, build
clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addToAdditionalProperties, addToAdditionalProperties, getAdditionalProperties, getLastHeartbeatTime, getLastTransitionTime, getMessage, getReason, getStatus, getType, removeFromAdditionalProperties, removeFromAdditionalProperties, withAdditionalProperties, withLastHeartbeatTime, withLastTransitionTime, withMessage, withReason, withStatus, withType
public DoneableNodeCondition(Function<NodeCondition,NodeCondition> function)
public DoneableNodeCondition(NodeCondition item, Function<NodeCondition,NodeCondition> function)
public DoneableNodeCondition(NodeCondition item)
public NodeCondition done()
done
in interface Doneable<NodeCondition>
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