public class DoneableNodeCondition extends NodeConditionFluentImpl<DoneableNodeCondition> implements Doneable<NodeCondition>
NodeConditionFluentImpl.LastHeartbeatTimeNestedImpl<N>, NodeConditionFluentImpl.LastTransitionTimeNestedImpl<N>
NodeConditionFluent.LastHeartbeatTimeNested<N>, NodeConditionFluent.LastTransitionTimeNested<N>
_visitables
Constructor and Description |
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DoneableNodeCondition(Function<NodeCondition,NodeCondition> function) |
DoneableNodeCondition(NodeCondition item) |
DoneableNodeCondition(NodeCondition item,
Function<NodeCondition,NodeCondition> function) |
Modifier and Type | Method and Description |
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NodeCondition |
done() |
buildLastHeartbeatTime, buildLastTransitionTime, editLastHeartbeatTime, editLastTransitionTime, editOrNewLastHeartbeatTime, editOrNewLastHeartbeatTimeLike, editOrNewLastTransitionTime, editOrNewLastTransitionTimeLike, equals, getLastHeartbeatTime, getLastTransitionTime, getMessage, getReason, getStatus, getType, hasLastHeartbeatTime, hasLastTransitionTime, hasMessage, hasReason, hasStatus, hasType, withLastHeartbeatTime, withLastTransitionTime, withMessage, withNewLastHeartbeatTime, withNewLastHeartbeatTime, withNewLastHeartbeatTimeLike, withNewLastTransitionTime, withNewLastTransitionTime, withNewLastTransitionTimeLike, withReason, withStatus, withType
public DoneableNodeCondition(Function<NodeCondition,NodeCondition> function)
public DoneableNodeCondition(NodeCondition item, Function<NodeCondition,NodeCondition> function)
public DoneableNodeCondition(NodeCondition item)
public NodeCondition done()
done
in interface Doneable<NodeCondition>
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