SetGameScoreReq
final case class SetGameScoreReq(userId: Long, score: Int, force: Option[Boolean], disableEditMessage: Option[Boolean], chatId: Option[Int], messageId: Option[Int], inlineMessageId: Option[String])
- Value parameters:
- chatId
Required if inline_message_id is not specified. Unique identifier for the target chat
- disableEditMessage
Pass True if the game message should not be automatically edited to include the current scoreboard
- force
Pass True if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters
- inlineMessageId
Required if chat_id and message_id are not specified. Identifier of the inline message
- messageId
Required if inline_message_id is not specified. Identifier of the sent message
- score
New score, must be non-negative
- userId
User identifier
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any