object GameEngine
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- def initialiseGameLoop[StartUpData, GameModel, ViewModel](gameEngine: GameEngine[StartUpData, GameModel, ViewModel], boundaryLocator: shared.BoundaryLocator, sceneProcessor: SceneProcessor, gameConfig: shared.config.GameConfig, initialModel: GameModel, initialViewModel: (GameModel) => ViewModel, frameProccessor: FrameProcessor[StartUpData, GameModel, ViewModel]): Try[GameLoop[StartUpData, GameModel, ViewModel]]
- def initialisedGame[StartUpData](startupData: shared.Startup[StartUpData]): Try[StartUpData]
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- def registerAnimations(animationsRegister: AnimationsRegister, animations: Set[shared.animation.Animation]): Unit
- def registerFonts(fontRegister: FontRegister, fonts: Set[shared.datatypes.FontInfo]): Unit
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