FPSCounter
object FPSCounter
class Object
trait Matchable
class Any
Value members
Concrete methods
def apply(fontKey: FontKey, position: Point, targetFPS: Int, layerKey: Option[BindingKey], material: ImageEffects): SubSystem
def present(fontKey: FontKey, position: Point, targetFPS: Int, layerKey: Option[BindingKey], material: ImageEffects): (SubSystemFrameContext, FPSCounterState) => Outcome[SceneUpdateFragment]
def update(targetFPS: Int): (SubSystemFrameContext, FPSCounterState) => GlobalEvent => Outcome[FPSCounterState]