ScenesFrameProcessor

final case class ScenesFrameProcessor[StartUpData, Model, ViewModel](subSystemsRegister: SubSystemsRegister, sceneManager: SceneManager[StartUpData, Model, ViewModel], eventFilters: EventFilters, modelUpdate: (FrameContext[StartUpData], Model) => GlobalEvent => Outcome[Model], viewModelUpdate: (FrameContext[StartUpData], Model, ViewModel) => GlobalEvent => Outcome[ViewModel], viewUpdate: (FrameContext[StartUpData], Model, ViewModel) => Outcome[SceneUpdateFragment]) extends FrameProcessor[StartUpData, Model, ViewModel] with StandardFrameProcessorFunctions[StartUpData, Model, ViewModel]
trait Serializable
trait Product
trait Equals
trait StandardFrameProcessorFunctions[StartUpData, Model, ViewModel]
trait FrameProcessor[StartUpData, Model, ViewModel]
class Object
trait Matchable
class Any

Value members

Concrete methods

def processSceneModel(frameContext: FrameContext[StartUpData], model: Model, globalEvents: List[GlobalEvent]): Outcome[Model]
def run(startUpData: => StartUpData, model: => Model, viewModel: => ViewModel, gameTime: GameTime, globalEvents: List[GlobalEvent], inputState: InputState, dice: Dice, boundaryLocator: BoundaryLocator): Outcome[(Model, ViewModel, SceneUpdateFragment)]
def runSkipView(startUpData: => StartUpData, model: => Model, viewModel: => ViewModel, gameTime: GameTime, globalEvents: List[GlobalEvent], inputState: InputState, dice: Dice, boundaryLocator: BoundaryLocator): Outcome[(Model, ViewModel)]

Inherited methods

def processModel(frameContext: FrameContext[StartUpData], model: Model, globalEvents: List[GlobalEvent]): Outcome[Model]
def processView(frameContext: FrameContext[StartUpData], model: Model, viewModel: ViewModel): Outcome[SceneUpdateFragment]
def processViewModel(frameContext: FrameContext[StartUpData], model: Model, viewModel: ViewModel, globalEvents: List[GlobalEvent]): Outcome[ViewModel]
def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product