AssetLoader
object AssetLoader
class Object
trait Matchable
class Any
Value members
Concrete methods
def backgroundLoadAssets(rebuildGameLoop: AssetCollection => Unit, globalEventStream: GlobalEventStream, assets: Set[AssetType], key: BindingKey, makeAvailable: Boolean): Unit
@SuppressWarnings(scala.Array.apply[java.lang.String]("scalafix:DisableSyntax.asInstanceOf")(scala.reflect.ClassTag.apply[java.lang.String](classOf[java.lang.String])))
@SuppressWarnings(scala.Array.apply[java.lang.String]("scalafix:DisableSyntax.asInstanceOf")(scala.reflect.ClassTag.apply[java.lang.String](classOf[java.lang.String])))