class Error extends Object
Creates a new Error object and sets the error.message property to the provided text message. If an object is passed as message, the text message is generated by calling message.toString(). The error.stack property will represent the point in the code at which new Error() was called. Stack traces are dependent on V8's stack trace API. Stack traces extend only to either (a) the beginning of synchronous code execution, or (b) the number of frames given by the property Error.stackTraceLimit, whichever is smaller.
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- @RawJSType() @native() @JSImport("errors", "Error")
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- new Error(message0: String = js.native)
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- val code: String
The
error.code
property is a string label that identifies the kind of error.The
error.code
property is a string label that identifies the kind of error.error.code
is the most stable way to identify an error. It will only change between major versions of Node.js. In contrast, error.message strings may change between any versions of Node.js See Node.js Error Codes for details about specific codes. - final def eq(arg0: AnyRef): Boolean
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- val message: String
The error.message property is the string description of the error as set by calling new Error(message).
The error.message property is the string description of the error as set by calling new Error(message). The message passed to the constructor will also appear in the first line of the stack trace of the Error, however changing this property after the Error object is created may not change the first line of the stack trace (for example, when error.stack is read before this property is changed).
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The error.stack property is a string describing the point in the code at which the Error was instantiated.
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