GraphicsContext

Render in screen space

Source:
GraphicsContext.scala
class Object
trait Matchable
class Any

Value members

Abstract methods

def bitmap(gc: A)(transform: Transform, image: BufferedImage): Unit
def fillCircle(gc: A)(transform: Transform, fill: Fill, diameter: Double): Unit
def fillClosedPath(gc: A)(transform: Transform, fill: Fill, elements: List[PathElement]): Unit
def fillOpenPath(gc: A)(transform: Transform, fill: Fill, elements: List[PathElement]): Unit
def fillPolygon(gc: A)(transform: Transform, fill: Fill, points: Array[Point]): Unit
def fillRect(gc: A)(transform: Transform, fill: Fill, width: Double, height: Double): Unit
def strokeCircle(gc: A)(transform: Transform, stroke: Stroke, diameter: Double): Unit
def strokeClosedPath(gc: A)(transform: Transform, stroke: Stroke, elements: List[PathElement]): Unit
def strokeOpenPath(gc: A)(transform: Transform, stroke: Stroke, elements: List[PathElement]): Unit
def strokePolygon(gc: A)(transform: Transform, stroke: Stroke, points: Array[Point]): Unit
def strokeRect(gc: A)(transform: Transform, stroke: Stroke, width: Double, height: Double): Unit
def text(gc: A)(transform: Transform, stroke: Option[Stroke], text: String, font: Font, bounds: Rectangle2D): Unit