trait BaseReactor[A] extends AnyRef
A reactor is a simple way to express an interactive program. It allows us to write programs in terms of some initial state and transformations of that state in response to inputs and clock ticks.
This is the basic interface. See Reactor for a more user friendly implementation.
It is based on * the same abstraction in Pyret.
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- def run[Alg[x[_]] <: Basic[x[_]], F[_], Frame, Canvas](frame: Frame)(implicit a: AnimationRenderer[Canvas], e: Renderer[Alg, F, Frame, Canvas], m: MouseMove[Canvas], s: Scheduler): Unit
Runs this reactor, drawing on the given
frame
, untilstop
indicates it should stop. - final def synchronized[T0](arg0: => T0): T0
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- def tick[F[_], Frame, Canvas](frame: Frame)(implicit e: Renderer[Basic, F, Frame, Canvas]): Option[A]
Run one tick of this reactor, drawing on the given
frame
.Run one tick of this reactor, drawing on the given
frame
. Returns the next state, or None if the Reactor has stopped. - def toString(): String
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