Module org.dyn4j

Class DistanceJoint<T extends PhysicsBody>

  • Type Parameters:
    T - the PhysicsBody type
    All Implemented Interfaces:
    DataContainer, Shiftable, Ownable

    public class DistanceJoint<T extends PhysicsBody>
    extends Joint<T>
    implements Shiftable, DataContainer
    Implementation of a fixed length distance joint.

    Given the two world space anchor points a distance is computed and used to constrain the attached PhysicsBodys at that distance. The bodies can rotate freely about the anchor points and the whole system can move and rotate freely, but the distance between the two anchor points is fixed.

    This joint doubles as a spring/damper distance joint where the length can change but is constantly approaching the target distance. Enable the spring/damper by setting the frequency and damping ratio to values greater than zero. A good starting point is a frequency of 8.0 and damping ratio of 0.3 then adjust as necessary.

    Since:
    1.0.0
    Version:
    4.0.0
    Author:
    William Bittle
    See Also:
    Documentation, Distance Constraint
    • Constructor Detail

      • DistanceJoint

        public DistanceJoint​(T body1,
                             T body2,
                             Vector2 anchor1,
                             Vector2 anchor2)
        Minimal constructor.

        Creates a fixed distance Joint where the joined PhysicsBodys do not participate in collision detection and resolution.

        Parameters:
        body1 - the first PhysicsBody
        body2 - the second PhysicsBody
        anchor1 - in world coordinates
        anchor2 - in world coordinates
        Throws:
        NullPointerException - if body1, body2, anchor1, or anchor2 is null
        IllegalArgumentException - if body1 == body2
    • Method Detail

      • initializeConstraints

        public void initializeConstraints​(TimeStep step,
                                          Settings settings)
        Description copied from class: Joint
        Performs any initialization of the velocity and position constraints.
        Specified by:
        initializeConstraints in class Joint<T extends PhysicsBody>
        Parameters:
        step - the time step information
        settings - the current world settings
      • solveVelocityConstraints

        public void solveVelocityConstraints​(TimeStep step,
                                             Settings settings)
        Description copied from class: Joint
        Solves the velocity constraints.
        Specified by:
        solveVelocityConstraints in class Joint<T extends PhysicsBody>
        Parameters:
        step - the time step information
        settings - the current world settings
      • solvePositionConstraints

        public boolean solvePositionConstraints​(TimeStep step,
                                                Settings settings)
        Description copied from class: Joint
        Solves the position constraints.
        Specified by:
        solvePositionConstraints in class Joint<T extends PhysicsBody>
        Parameters:
        step - the time step information
        settings - the current world settings
        Returns:
        boolean true if the position constraints were solved
      • getReactionForce

        public Vector2 getReactionForce​(double invdt)
        Description copied from class: Joint
        Returns the force applied to the PhysicsBodys in order to satisfy the constraint in newtons.
        Specified by:
        getReactionForce in class Joint<T extends PhysicsBody>
        Parameters:
        invdt - the inverse delta time
        Returns:
        Vector2
      • getReactionTorque

        public double getReactionTorque​(double invdt)
        Returns the torque applied to the PhysicsBodys in order to satisfy the constraint in newton-meters.

        Not applicable to this joint. Always returns zero.

        Specified by:
        getReactionTorque in class Joint<T extends PhysicsBody>
        Parameters:
        invdt - the inverse delta time
        Returns:
        double
      • shift

        public void shift​(Vector2 shift)
        Description copied from interface: Shiftable
        Translates the object to match the given coordinate shift.
        Specified by:
        shift in interface Shiftable
        Parameters:
        shift - the amount to shift along the x and y axes
      • isSpring

        @Deprecated
        public boolean isSpring()
        Deprecated.
        Deprecated in 4.0.0. Use the isSpringEnabled() method instead.
        Returns true if this distance joint is a spring distance joint.
        Returns:
        boolean
      • isSpringDamper

        @Deprecated
        public boolean isSpringDamper()
        Deprecated.
        Deprecated in 4.0.0. Use the isSpringDamperEnabled() method instead.
        Returns true if this distance joint is a spring distance joint with damping.
        Returns:
        boolean
      • isSpringEnabled

        public boolean isSpringEnabled()
        Returns true if this distance joint is a spring distance joint.
        Returns:
        boolean
        Since:
        4.0.0
      • isSpringDamperEnabled

        public boolean isSpringDamperEnabled()
        Returns true if this distance joint is a spring distance joint with damping.
        Returns:
        boolean
        Since:
        4.0.0
      • getDistance

        public double getDistance()
        Returns the rest distance between the two constrained PhysicsBodys in meters.
        Returns:
        double
      • setDistance

        public void setDistance​(double distance)
        Sets the rest distance between the two constrained PhysicsBodys in meters.
        Parameters:
        distance - the distance in meters
        Throws:
        IllegalArgumentException - if distance is less than zero
      • getDampingRatio

        public double getDampingRatio()
        Returns the damping ratio.
        Returns:
        double
      • setDampingRatio

        public void setDampingRatio​(double dampingRatio)
        Sets the damping ratio.

        Larger values reduce the oscillation of the spring.

        Parameters:
        dampingRatio - the damping ratio; in the range [0, 1]
        Throws:
        IllegalArgumentException - if damping ration is less than zero or greater than 1
      • getFrequency

        public double getFrequency()
        Returns the spring frequency.
        Returns:
        double
      • setFrequency

        public void setFrequency​(double frequency)
        Sets the spring frequency.

        Larger values increase the stiffness of the spring.

        Parameters:
        frequency - the spring frequency in hz; must be greater than or equal to zero
        Throws:
        IllegalArgumentException - if frequency is less than zero