Packages

  • package root
    Definition Classes
    root
  • package geotrellis
    Definition Classes
    root
  • package vectortile

    This package is experimental. Expect API flux.

    This package is experimental. Expect API flux.

    Invented by Mapbox, VectorTiles are a combination of the ideas of finite-sized tiles and vector geometries. Mapbox maintains the official implementation spec for VectorTile codecs. The specification is free and open source.

    VectorTiles are advantageous over raster tiles in that:

    • They are typically smaller to store
    • They can be easily transformed (rotated, etc.) in real time
    • They allow for continuous (as opposed to step-wise) zoom in Slippy Maps.

    Raw VectorTile data is stored in the protobuf format. Any codec implementing the spec must decode and encode data according to this .proto schema.

    What is this package?

    geotrellis-vectortile is a high-performance implementation of Version 2.1 of the VectorTile spec. It features:

    • Decoding of Version 2 VectorTiles from Protobuf byte data into useful GeoTrellis types.
    • Lazy decoding of Geometries. Only parse what you need!

    Using this Package

    Modules

    Users of this library need only pay attention to geotrellis.vectortile. Any classes in the internal.* submodules are unique to the machinery of VectorTile {de,en}coding, and can be safely ignored.

    Types

    The central type is the geotrellis.vectortile.VectorTile class. Its companion object can be used to construct VectorTiles from raw byte data:

    import geotrellis.spark.SpatialKey
    import geotrellis.spark.tiling.LayoutDefinition
    import geotrellis.vector.Extent
    import geotrellis.vectortile.VectorTile
    
    val bytes: Array[Byte] = ...  // from some `.mvt` file
    val key: SpatialKey = ...  // preknown
    val layout: LayoutDefinition = ...  // preknown
    val tileExtent: Extent = layout.mapTransform(key)
    
    /* Decode Protobuf bytes. */
    val tile: VectorTile = VectorTile.fromBytes(bytes, tileExtent)
    
    /* Encode a VectorTile back into bytes. */
    val encodedBytes: Array[Byte] = tile.toBytes

    The V* types form a small sum type and are used to represent usually untyped Feature-level metadata. This metadata is equivalent to a JSON Object, where String keys index values of any type. A Scala Map requires more rigidity (for the better), and so we use geotrellis.vectortile.Value to guarantee type safety.

    Implementation Assumptions

    This particular implementation of the VectorTile spec makes the following assumptions:

    • Geometries are implicitly encoded in some Coordinate Reference system. That is, there is no such thing as a "projectionless" VectorTile. When decoding a VectorTile, we must provide a GeoTrellis geotrellis.vector.Extent that represents the Tile's area on a map. With this, the grid coordinates stored in the VectorTile's Geometry are shifted from their original [0,4096] range to actual world coordinates in the Extent's CRS.
    • The id field in VectorTile Features doesn't matter.
    • UNKNOWN geometries are safe to ignore.
    • If a VectorTile geometry list marked as POINT has only one pair of coordinates, it will be decoded as a GeoTrellis Point. If it has more than one pair, it will be decoded as a MultiPoint. Likewise for the LINESTRING and POLYGON types. A complaint has been made about the spec regarding this, and future versions may include a difference between single and multi geometries.
    Definition Classes
    geotrellis
    Version

    2.1

  • package internal

    Users need not concern themselves with this subpackage; it handles the details internal to the VectorTile encoding/decoding process.

    Users need not concern themselves with this subpackage; it handles the details internal to the VectorTile encoding/decoding process.

    Definition Classes
    vectortile
  • Layer
  • LazyLayer
  • MVTFeature
  • StrictLayer
  • VBool
  • VDouble
  • VFloat
  • VInt64
  • VSint64
  • VString
  • VWord64
  • Value
  • VectorTile

object VectorTile extends Serializable

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  9. def fromBytes(bytes: Array[Byte], tileExtent: Extent, forcePolygonWinding: Boolean = true): VectorTile

    Create a VectorTile from raw Protobuf bytes.

    Create a VectorTile from raw Protobuf bytes.

    bytes

    Raw Protobuf bytes from a .mvt file or otherwise.

    tileExtent

    The Extent of this tile, not the global extent.

    forcePolygonWinding

    is a parameter to force orient all Polygons and MultiPolygons clockwise, since it's a MapBox spec requirement: Any polygon interior ring must be oriented with the winding order opposite that of their parent exterior ring and all interior rings must directly follow the exterior ring to which they belong. Exterior rings must be oriented clockwise and interior rings must be oriented counter-clockwise (when viewed in screen coordinates). See https://docs.mapbox.com/vector-tiles/specification/#winding-order for mor details.

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